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Adding Packages to ConanCenter

ConanCenterIndex aims to provide the best quality packages of any open source project. Any C/C++ project can be made available by contributing a "recipe".

Getting started is easy. Try building an existing package with our developing recipes tutorial. To deepen you understanding, start with the How to provide a good recipe section. You can follow the three steps (:one: :two: :three:) described below! :tada:

Contents

Request access

1️⃣ The first step to add packages to ConanCenter is requesting access. To enroll in ConanCenter repository, please write a comment requesting access in this GitHub issue. Feel free to introduce yourself and your motivation to join ConanCenter.

This process helps conan-center-index against spam and malicious code. The process is not not automated on purpose and the requests are generally approved on a weekly basis.

⚠️ The requests are reviewed manually, checking the GitHub profile activity of the requester to avoid a misuse of the service. In case of detecting a misuse or inappropriate behavior, the requester will be dropped from the authorized users list and at last instance even banned from the repository.

Submitting a Package

2️⃣ To contribute a package, you can submit a Pull Request to this GitHub repository https://github.com/conan-io/conan-center-index.

The specific steps to add new packages are:

  • Fork the conan-center-index git repository, and then clone it locally.
  • Copy a template from package_templates folder in the recipes/ folder and rename it to the project name (it should be lower-case). Read templates documentation to find more information.
  • Make sure you are using the latest Conan client version, as recipes might evolve introducing features of the newer Conan releases.
  • Commit and Push to GitHub then submit a pull request.
  • Our automated build service will build 100+ different configurations, and provide messages that indicate if there were any issues found during the pull request on GitHub.

3️⃣ When the pull request is reviewed and merged, those packages are published to JFrog ConanCenter and available for everyone.

The Build Service

The build service associated to this repo will generate binary packages automatically for the most common platforms and compilers. See the Supported Platforms and Configurations page for a list of generated configurations. For a C++ library, the system is currently generating more than 100 binary packages.

⚠️ Note: This not a testing service, it is a binary building service for package released. Unit tests shouldn't be built nor run in recipes by default, see the FAQs for more. Before submitting a pull request, please ensure that it works locally for some configurations.

  • The CI bot will start a new build only after the author is approved. Your PR may be reviewed in the mean time, but is not guaranteed.
  • The CI system will also report with messages in the PR any error in the process, even linking to the logs to see more details and debug.

The pipeline will report errors and build logs by creating a comment in the pull-request after every commit. The message will include links to the logs for inspecting.

Packages generated and uploaded by this build service don't include any user or channel (existing references with any @user/channel should be considered as deprecated in favor of packages without it). Once the packages are uploaded, you will be able to install them using the reference as name/version (requires Conan >= 1.21): conan install cmake/3.18.2@.

Recipe files structure

Every entry in the recipes folder contains all the files required by Conan to create the binaries for all the versions of one library. Those files don't depend on any other file in the repository (we are not using python_requires) and every pull-request can modify only one of those folders at a time.

This is the canonical structure of one of these folders, where the same conanfile.py recipe is suitable to build all the versions of the library:

.
+-- recipes
|   +-- library_name/
|       +-- config.yml
|       +-- all/
|           +-- conanfile.py
|           +-- conandata.yml
|           +-- test_package/
|               +-- conanfile.py
|               +-- CMakeLists.txt
|               +-- test_package.cpp
|           +-- test_v1_package/
|               +-- conanfile.py
|               +-- CMakeLists.txt

If it becomes too complex to maintain the logic for all the versions in a single conanfile.py, it is possible to split the folder all into two or more folders, dedicated to different versions, each one with its own conanfile.py recipe. In any case, those folders should replicate the same structure.

config.yml

This file lists the versions and the folders where they are located:

versions:
  "1.1.0":
    folder: 1.x.x
  "1.1.1":
    folder: 1.x.x
  "2.0.0":
    folder: all
  "2.1.0":
    folder: all

conandata.yml

This file lists all the sources that are needed to build the package: source code, patch files, license files,... any file that will be used by the recipe should be listed here. The file is organized into two sections, sources and patches, each one of them contains the files that are required for each version of the library. All the files that are downloaded from the internet should include a checksum, so we can validate that they are not changed.

A detailed breakdown of all the fields can be found in conandata_yml_format.md. We strongly encourage adding the patch fields to help track where patches come from and what issue they solve.

Inside the conanfile.py recipe, this data is available in a self.conan_data attribute that can be used as follows:

def export_sources(self):
    export_conandata_patches(self)

def source(self):
    files.get(self, **self.conan_data["sources"][self.version], destination=self.source_folder, strip_root=True)

def build(self):
    files.apply_conandata_patches(self)
    [...]

More details can be found in the reviewing preference documentation

The recipe folder: conanfile.py

The main files in this repository are the conanfile.py ones that contain the logic to build the libraries from sources for all the configurations, as we said before there can be one single recipe suitable for all the versions inside the all folder, or there can be several recipes targeting different versions in different folders. For maintenance reasons, we prefer to have only one recipe, but sometimes the extra effort doesn't worth it and it makes sense to split and duplicate it, there is no common rule for it.

Together with the recipe, there can be other files that are needed to build the library: patches, other files related to build systems, ... all these files will usually be listed in exports_sources and used during the build process.

Also, every conanfile.py should be accompanied by one or several folder to test the generated packages as we will see below.

The test package folders: test_package and test_<something>

All the packages in this repository need to be tested before they join ConanCenter. A test_package folder with its corresponding conanfile.py and a minimal project to test the package is strictly required. You can read about it in the Conan documentation.

Sometimes it is useful to test the package using different build systems (CMake, Autotools,...). Instead of adding complex logic to one test_package/conanfile.py file, it is better to add another test_<something>/conanfile.py file with a minimal example for that build system. That way the examples will be short and easy to understand and maintain. In some other situations it could be useful to test different Conan generators (cmake_find_package, CMakeDeps,...) using different folders and conanfile.py files (see example).

When using more than one test_<something> folder, create a different project for each of them to keep the content of the conanfile.py and the project files as simple as possible, without the need of extra logic to handle different scenarios.

.
+-- recipes
|   +-- library_name/
|       +-- config.yml
|       +-- all/
|           +-- conanfile.py
|           +-- conandata.yml
|           +-- test_package/
|               +-- conanfile.py
|               +-- CMakeLists.txt
|               +-- main.cpp
|           +-- test_cmakedeps/
|               +-- conanfile.py
|               +-- CMakeLists.txt
|               +-- conanfile.py

The CI will explore all the folders and run the tests for the ones matching test_*/conanfile.py pattern. You can find the output of all of them together in the testing logs.

Note: If, for any reason, it is useful to write a test that should only be checked using Conan v1, you can do so by using the pattern test_v1_*/conanfile.py for the folder. Please, have a look to linter notes to know how to prevent the linter from checking these files.

Remember that the test_<package> recipes should test the package configuration that has just been generated for the host context, otherwise it will fail in cross-building scenarios.

How to provide a good recipe

The recipes available in CCI can be used as good examples, you can use them as the base for your recipe. However it is important to note Conan features change over time and our best practices evolve so some minor details may be out of date due to the vast number of recipes.

Header Only

If you are looking for header-only projects, you can take a look on header-only template. Also, Conan Docs has a section about how to package header-only libraries.

CMake

For C/C++ projects which use CMake for building, you can take a look on cmake package template.

Components

Another common use case for CMake based projects, both header only and compiled, is modeling components to match the find_package and export the correct targets from Conan's generators. A basic examples of this is cpu_features, a moderate/intermediate example is cpprestsdk, and a very complex example is OpenCV.

Autotools

However, if you need to use autotools for building, you can take a look on libalsa, kmod, libcap.

Components

Many projects offer pkg-config's *.pc files which need to be modeled using components. A prime example of this is Wayland.

No Upstream Build Scripts

For cases where a project only offers source files, but not a build script, you can add CMake support, but first, contact the upstream and open a PR offering building support. If it's rejected because the author doesn't want any kind of build script, or the project is abandoned, CCI can accept your build script. Take a look at Bzip2 and DirectShowBaseClasses as examples.

System Packages

ℹ️ For exceptional cases where only system packages can be used and a regular Conan package may result in an incompatible and fragile package, a separated system package may be created. See the FAQs for more.

The SystemPackageTool can easily manage a system package manager (e.g. apt, pacman, brew, choco) and install packages which are missing on Conan Center but available for most distributions. It is key to correctly fill in the cpp_info for the consumers of a system package to have access to whatever was installed.

As example there is xorg. Also, it will require an exception rule for conan-center hook, a pull request should be open to allow it over the KB-H032.

Verifying Dependency Version

Some project requirements need to respect a version constraint. This can be enforced in a recipe by accessing the dependencies attribute. An example of this can be found in the fcl recipe.

def validate(self):
    foobar = self.dependencies["foobar"]
    if self.info.options.shared and Version(foobar.ref.version) < "1.2":
        raise ConanInvalidConfiguration(f"{self.ref} requires 'foobar' >=1.2 to be built as shared.")

Verifying Dependency Options

Certain projects are dependant on the configuration (a.k.a options) of a dependency. This can be enforced in a recipe by accessing the options attribute. An example of this can be found in the sdl_image recipe.

    def validate(self):
        foobar = self.dependencies["foobar"]
        if not foobar.options.enable_feature:
            raise ConanInvalidConfiguration(f"The project {self.ref} requires foobar:enable_feature=True.")

Test the recipe locally

Hooks

The system will use the conan-center hook to perform some quality checks. These are required for the the CI to merge any pull request.

Follow the Developing Recipes Locally guide for instructions.

Go to the Error Knowledge Base page to know more about Conan Center hook errors. Some common errors related to Conan can be found on the troubleshooting section.

Linters

Linters are always executed by Github actions to validate parts of your recipe, for instance, if it uses migrated Conan tools imports. All executed linters are documented in linters.md. Check the Developing Recipes page for running them locally. Check the Developing Recipes for running them locally.