Rye allows you to present non intrusive alerts to your users.
You can choose to display the default Rye alert type or go fully custom and display your own UIView
.
Custom Rye alert with Image | Custom Rye alert with Button | Default Rye alert |
iOS 11.4 Swift 5
github "nodes-ios/Rye"
pod 'Rye'
To display a Rye alert you declare a new RyeViewController
and then call:
show
: to show the alertdismiss
: to dismiss the alert
Note: Depending on which dismissMode
you have selected, you may not need to dismiss the alert yourself, see the section about displayModes
below for more information.
At the very minimum you need to consider:
- which text to show
- whether to show a standard alert or bring your own custom view to the party
- where to show the text (
top
orbottom
)
To show a text using a Rye alert you need to create a RyeConfiguration
. This is a dictionary allowing you to configure various UI related aspects of your Rye alert. For more information on available keys, please refer to the section: Possible Rye Configuration Values below.
One of the values you can add to a RyeConfiguration
is a text to show in your alert.
let ryeConfiguration: RyeConfiguration = [Rye.Configuration.Key.text: "Message for the user"]
You can use the default Rye alert or you can create your own view and use that instead. To determine which to use, you use the Rye.ViewType
enum defined like so:
public enum ViewType {
case standard(configuration: RyeConfiguration?)
case custom(UIView, configuration: RyeConfiguration?)
}
As you can see, both the standard
and the custom
ViewType takes an optional RyeConfiguration
as a parameter. This means that you don't have to provide a RyeConfiguration
in which case default values will be used for all parameters including the text (but you probably don't want an alert showing the text "Add a message", do you?).
Additionally, the custom
ViewType takes the view you would like to use.
Note that some of the RyeConfiguration
keys are not relevant when using a custom view. More specificaly, theses are the keys not used when you decide to use a custom
view for your message:
- backgroundColor
- textColor
- textFont
- text
- cornerRadius
For more on the AnimationType
please refer to the section Animation Type below.
Where to show a Rye alert is determined by a Rye.Position
enum which is defined like so:
public enum Position {
case top(inset: CGFloat)
case bottom(inset: CGFloat)
}
For more on the Rye.Position
please refer to the section Position below.
Following these principles, we are now ready to show our first Rye alert.
import Rye
...
let ryeConfiguration: RyeConfiguration = [Rye.Configuration.Key.text: "Message for the user"]
let rye = RyeViewController.init(viewType: .standard(configuration: ryeConfiguration),
at: .bottom(inset: 16))
rye.show()
This will result in a Rye alert with the text "Message for the user" appearing at the bottom at the screen and then disappearing automatically after 2.5 seconds.
If you would like the Rye alert to disappear in a different way, you can pass a dismissMode
parameter when creating the RyeViewController
import Rye
...
let ryeConfiguration: RyeConfiguration = [Rye.Configuration.Key.text: "Message for the user"]
let rye = RyeViewController.init(dismissMode: .gesture,
viewType: .standard(configuration: ryeConfiguration),
at: .bottom(inset: 16))
rye.show()
The alert will now stay on the screen until the user taps or swipes at it.
If you want to have more control of the alert view you can add keys and values to the RyeConfiguration
as shown here.
import Rye
...
let ryeConfiguration: RyeConfiguration = [
Rye.Configuration.Key.text: "Error message for the user",
Rye.Configuration.Key.backgroundColor: UIColor.red.withAlphaComponent(0.4),
Rye.Configuration.Key.animationType: Rye.AnimationType.fadeInOut
]
let rye = RyeViewController.init(viewType: .standard(configuration: ryeConfiguration),
at: .bottom(inset: 16))
rye.show()
For even more control you can create your own subclass of UIView
and use .custom
for the viewType
parameter
import Rye
...
let customView = YourCustomViewHere()
let rye = RyeViewController.init(viewType: .custom(customView))
rye.show()
If you would like to execute some code when the Rye alert is dismissed you can pass a dismissCompletion
code block when calling show
like so:
import Rye
...
let ryeConfiguration: RyeConfiguration = [Rye.Configuration.Key.text: "Message for the user"]
let rye = RyeViewController.init(viewType: .standard(configuration: ryeConfiguration),
at: .bottom(inset: 16))
rye.show(withDismissCompletion: {
print("Goodbye from Rye, time to dy..die")
})
If you have selected to show a Rye alert as .nonDismissable
you have to dismiss it yourself. Keep a reference to the RyeViewController
and call dismiss
when you are ready to let go.
import Rye
...
var rye: RyeViewController?
let ryeConfiguration: RyeConfiguration = [Rye.Configuration.Key.text: "Message for the user"]
rye = RyeViewController.init(dismissMode: .nonDismissable,
viewType: .standard(configuration: ryeConfiguration),
at: .bottom(inset: 16))
rye?.show()
...at a later point in time
rye?.dismiss()
Below you can find descriptions of the various parameters used to control a Rye alert.
Rye supports three different displayMode
values which can be passed when creating a new RyeViewController
:
automatic
: The alert appears and disappears automatically after a specified interval.gesture
: To dismiss the alert you can tap or swipe it.nonDismissable
: The alert will stay permanently on the screen until it is dismissed by callingdismiss()
on yourRyeViewController
instance.
If you do not pass this value when creating a new RyeViewController
, a default value of automatic
with a default interval of 2.5 seconds is used (the default interval is defined in Rye.defaultDismissInterval
)
With Rye, you can specify the position where the Rye alert will be displayed on the screen via the position
parameter, which takes an associated value that allows you to specify the inset.
By default Rye will calculate the safe area insets for you, so be sure to specify only the extra desired inset.
Rye provides two animation types:
slideInOut
: slides the view in from either top or bottom (depending on whichPosition
you have selected). When dismissed the view slides out in the same direction.fadeInOut
: fades the view in and out again when dismissed.
To control how long the animation will take, please use the animationDuration
key of the RyeConfiguration
and provide a TimeInterval
value.
If you do not provide a value for animationDuration
, a standard value of 0.3 seconds is used.
When determining where to show the Rye message you can select whether to include safeLayoutArea
insets in the calculation or not.
This is done by setting the .ignoreSafeAreas
value in the RyeConfiguration
.
The default value is false
, meaning that safe area insets will be used in the calculation.
The following keys can be used in the configuration dictionary:
.backgroundColor (must be a UIColor)
.textColor (must be a UIColor)
.textFont (must be a UIFont)
.text (must be a String)
.cornerRadius (must be a CGFloat)
.animationType (must be a Rye.AnimationType)
.animationDuration (must be a TimeInterval)
.ignoreSafeAreas (must be a bool)
If configuration is set to nil, a default configuration will be used. Any options set, will override the default state.
In order to display a Rye message a parentView
is needed to determine in relation to what the Rye message is positioned.
If you try to display a Rye message before a parentView
can be obtained, you will see this warning in the console of your IDE.
A parentView could not be found to display the Rye message on. Are you trying to show a Rye message before the view lifecycle is ready to display views?
This can be seen if you try to call show()
on a RyeViewController
in viewDidLoad()
of a UIViewController
for instance.
To learn more, please refer to the RyeExample project contained in this repository.
In version 2.0.0 of Rye we changed the way you display messages.
Gone is the distinction between .toast
and .snackBar
. Instead, every message is now displayed in a separate UIWindow
at the very top level of your view stack and you must decide how to dismiss the message with the previously described displayModes
.
This also means that the previous init method: RyeViewController.init(alertType:viewType:at:timeAlive:)
has been deprecated. If you use this init method with version 2.0.0 you will receive a deprecation warning during compilation.
You can - if you stubbornly insist - still use the now old init
method. Behind the scenes Rye will create a new RyeViewController
for you and set the displayMode
based on these rules:
If you have added a timeAlive
value, that timeAlive
will be used to create a displayMode
with a value of .automatic(interval: timeAlive)
If you have not added a timeAlive
value, the displayMode
will be .nonDismissable
.
Made with ❤️ at Nodes.
Rye is available under the MIT license. See the LICENSE file for more info.