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train_nudge.py
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train_nudge.py
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import os
import random
import time
from dataclasses import dataclass
import gymnasium as gym
import numpy as np
import torch
import torch.nn as nn
import torch.optim as optim
import tyro
from torch.utils.tensorboard import SummaryWriter
# added
from agents.blender_agent import NsfrActorCritic
from blendrl.env_vectorized import VectorizedNudgeBaseEnv
from nudge.utils import save_hyperparams
import os
import sys
import time
from pathlib import Path
import pickle
import random
import numpy as np
from rtpt import RTPT
from nudge.utils import load_model_train
# Log in to your W&B account
import wandb
OUT_PATH = Path("out_nudge/")
IN_PATH = Path("in/")
torch.set_num_threads(2)
@dataclass
class Args:
exp_name: str = os.path.basename(__file__)[: -len(".py")]
"""the name of this experiment"""
seed: int = 0
"""seed of the experiment"""
torch_deterministic: bool = True
"""if toggled, `torch.backends.cudnn.deterministic=False`"""
cuda: bool = True
"""if toggled, cuda will be enabled by default"""
track: bool = False
"""if toggled, this experiment will be tracked with Weights and Biases"""
wandb_project_name: str = "NUDGE"
"""the wandb's project name"""
wandb_entity: str = None
"""the entity (team) of wandb's project"""
capture_video: bool = False
"""whether to capture videos of the agent performances (check out `videos` folder)"""
# Algorithm specific arguments
env_id: str = "Seaquest-v4"
"""the id of the environment"""
total_timesteps: int = 60000000
"""total timesteps of the experiments"""
num_envs: int = 20
"""the number of parallel game environments"""
num_steps: int = 128
"""the number of steps to run in each environment per policy rollout"""
anneal_lr: bool = True
"""Toggle learning rate annealing for policy and value networks"""
gamma: float = 0.99
"""the discount factor gamma"""
gae_lambda: float = 0.95
"""the lambda for the general advantage estimation"""
num_minibatches: int = 4
"""the number of mini-batches"""
update_epochs: int = 4
"""the K epochs to update the policy"""
norm_adv: bool = True
"""Toggles advantages normalization"""
clip_coef: float = 0.1
"""the surrogate clipping coefficient"""
clip_vloss: bool = True
"""Toggles whether or not to use a clipped loss for the value function, as per the paper."""
ent_coef: float = 0.01
"""coefficient of the entropy"""
vf_coef: float = 0.5
"""coefficient of the value function"""
max_grad_norm: float = 0.5
"""the maximum norm for the gradient clipping"""
target_kl: float = None
"""the target KL divergence threshold"""
# to be filled in runtime
batch_size: int = 0
"""the batch size (computed in runtime)"""
minibatch_size: int = 0
"""the mini-batch size (computed in runtime)"""
num_iterations: int = 0
"""the number of iterations (computed in runtime)"""
# added
env_name: str = "seaquest"
"""the name of the environment"""
algorithm: str = "blender"
"""the algorithm used in the agent"""
blender_mode: str = "logic"
"""the mode for the blend"""
blend_function: str = "softmax"
"""the function to blend the neural and logic agents: softmax or gumbel_softmax"""
actor_mode: str = "hybrid"
"""the mode for the agent"""
rules: str = "default"
"""the ruleset used in the agent"""
save_steps: int = 5000000
"""the number of steps to save models"""
pretrained: bool = False
"""to use pretrained neural agent"""
joint_training: bool = False
"""jointly train neural actor and logic actor and blender"""
learning_rate: float = 2.5e-4
"""the learning rate of the optimizer (neural)"""
logic_learning_rate: float = 2.5e-4
"""the learning rate of the optimizer (logic)"""
blender_learning_rate: float = 2.5e-4
"""the learning rate of the optimizer (blender)"""
blend_ent_coef: float = 0.01
"""coefficient of the blend entropy"""
recover: bool = False
"""recover the training from the last checkpoint"""
def main():
args = tyro.cli(Args)
rtpt = RTPT(name_initials='HS', experiment_name='NUDGE', max_iterations=int(args.total_timesteps / args.save_steps))
args.batch_size = int(args.num_envs * args.num_steps)
args.minibatch_size = int(args.batch_size // args.num_minibatches)
args.num_iterations = args.total_timesteps // args.batch_size
model_description = "{}".format(args.blend_function)
learning_description = f"lr_{args.learning_rate}_llr_{args.logic_learning_rate}_gamma_{args.gamma}_numenvs_{args.num_envs}_steps_{args.num_steps}"
run_name = f"{args.env_name}_{model_description}_{learning_description}_{args.seed}"
if args.track:
wandb.init(
project=args.wandb_project_name + "_" + args.env_name,
entity=args.wandb_entity,
sync_tensorboard=True,
config=vars(args),
name = run_name,
monitor_gym=True,
save_code=True,
)
# for logging and model saving
experiment_dir = OUT_PATH / "runs" / run_name # / now.strftime("%y-%m-%d-%H-%M")
checkpoint_dir = experiment_dir / "checkpoints"
writer_base_dir = OUT_PATH / "tensorboard" # Path("tensorboard")
writer_dir = writer_base_dir / run_name
image_dir = experiment_dir / "images"
os.makedirs(checkpoint_dir, exist_ok=True)
os.makedirs(image_dir, exist_ok=True)
os.makedirs(writer_dir, exist_ok=True)
writer = SummaryWriter(writer_dir)
writer.add_text(
"hyperparameters",
"|param|value|\n|-|-|\n%s" % ("\n".join([f"|{key}|{value}|" for key, value in vars(args).items()])),
)
# TRY NOT TO MODIFY: seeding
random.seed(args.seed)
np.random.seed(args.seed)
torch.manual_seed(args.seed)
torch.backends.cudnn.deterministic = args.torch_deterministic
device = torch.device("cuda" if torch.cuda.is_available() and args.cuda else "cpu")
envs = VectorizedNudgeBaseEnv.from_name(args.env_name, n_envs=args.num_envs, mode=args.algorithm, seed=args.seed)#$, **env_kwargs)
agent = NsfrActorCritic(envs, args.rules, device)
if args.pretrained:
# load neural agent weights
agent.visual_neural_actor.load_state_dict(torch.load("models/neural_ppo_agent_Seaquest-v4.pth"))
print("Pretrained neural agent loaded!!!")
# load logic agent weights
# agent = load_logic_ppo(path="models/logic_ppo_agent_Seaquest-v4.pth", agent=agent)
agent.to(device)
# print("Pretrained logic agent loaded!!!")
if args.recover:
# load saved agent with the most recent step
agent, most_recent_step = load_model_train(experiment_dir, n_envs=args.num_envs, device=device)
# load training logs
with open(checkpoint_dir / "training_log.pkl", "rb") as f:
episodic_returns, episodic_lengths, value_losses, policy_losses, entropies, blend_entropies = pickle.load(f)
else:
episodic_returns = []
episodic_lengths = []
value_losses = []
policy_losses = []
entropies = []
blend_entropies = []
# rewards actually used to train modes
episodic_game_rewards= torch.zeros((args.num_envs)).to(device)
agent._print()
# if args.track:
# wandb.watch([agent.logic_actor, agent.logic_critic, agent.visual_neural_actor, agent.blender]) #, log="all")
rtpt.start()
optimizer = optim.Adam(
[
{"params": agent.actor.parameters(), "lr": args.logic_learning_rate},
{"params": agent.critic.parameters(), "lr": args.learning_rate},
],
eps = 1e-5
)
# ALGO Logic: Storage setup
observation_space = (4, 84, 84)
# logic_observation_space = (84, 51, 4)
logic_observation_space = (envs.n_objects, 4)
# logic_observation_space = (84, 43, 4)
action_space = ()
obs = torch.zeros((args.num_steps, args.num_envs) + observation_space).to(device)
logic_obs = torch.zeros((args.num_steps, args.num_envs) + logic_observation_space).to(device)
actions = torch.zeros((args.num_steps, args.num_envs) + action_space).to(device)
logprobs = torch.zeros((args.num_steps, args.num_envs)).to(device)
rewards = torch.zeros((args.num_steps, args.num_envs)).to(device)
dones = torch.zeros((args.num_steps, args.num_envs)).to(device)
values = torch.zeros((args.num_steps, args.num_envs)).to(device)
# TRY NOT TO MODIFY: start the game
global_step = 0
save_step_bar = 0 # args.save_steps
if args.recover:
global_step = most_recent_step
save_step_bar = most_recent_step
start_time = time.time()
next_logic_obs, next_obs = envs.reset()#(seed=seed)
# 1 env
next_logic_obs = next_logic_obs.to(device)
next_obs = torch.Tensor(next_obs).to(device)
next_done = torch.zeros(args.num_envs).to(device)
# # (1, 4, 84, 84)
# for i in range(4):
# image = wandb.Image(next_obs_array[0][0], caption=f"State at global_step={global_step}_{i}")
# wandb.log({"state_image": image})
for iteration in range(1, args.num_iterations + 1):
# Annealing the rate if instructed to do so.
if args.anneal_lr:
frac = 1.0 - (iteration - 1.0) / args.num_iterations
lrnow = frac * args.learning_rate
optimizer.param_groups[0]["lr"] = lrnow
for step in range(0, args.num_steps):
global_step += args.num_envs
obs[step] = next_obs
# print(logic_obs.shape)
# print(next_logic_obs.shape)
logic_obs[step] = next_logic_obs
dones[step] = next_done
# ALGO LOGIC: action logic
with torch.no_grad():
# next_obs: (1, 4, 84, 84)
# next_logic_obs: (1, 84, 51, 4)
action, logprob, _, value = agent.get_action_and_value(next_obs, next_logic_obs)
values[step] = value.flatten()
actions[step] = action
logprobs[step] = logprob
# TRY NOT TO MODIFY: execute the game and log data.
(next_logic_obs, next_obs), reward, terminations, truncations, infos = envs.step(action.cpu().numpy())
next_logic_obs = next_logic_obs.float()
terminations = np.array(terminations)
truncations = np.array(truncations)
next_done = np.logical_or(terminations, truncations)
rewards[step] = torch.tensor(reward).to(device).view(-1)
next_obs, next_logic_obs, next_done = torch.Tensor(next_obs).to(device), torch.Tensor(next_logic_obs).to(device), torch.Tensor(next_done).to(device)
episodic_game_rewards += torch.tensor(reward).to(device).view(-1)
# print("episodic game reward: ", episodic_game_rewards.detach().cpu().numpy())
# for r in reward:
# if r > 0.5:
# print("Reward:", reward)
# Plot image
# next_obs_array = next_obs.detach().cpu().numpy()
# max_rgb = np.max(next_obs_array)
# # (1, 4, 84, 84)
# for i in range(4):
# image = wandb.Image(next_obs_array[0][i], caption=f"State at global_step={global_step}_{i}")
# wandb.log({"state_image": image})
for k, info_ in enumerate(infos):
if "final_info" in info_: # or next_done.any():
info = info_['final_info']
# final_info = info['final_info']
if "episode" in info:
# print(f"global_step={global_step}, episodic_return={info['episode']['r']}, episodic_length={info['episode']['l']}")
print(f"env={k}, global_step={global_step}, episodic_game_reward={np.round(episodic_game_rewards[k].detach().cpu().numpy(), 2)}, episodic_return={info['episode']['r']}, episodic_length={info['episode']['l']}")
writer.add_scalar("charts/episodic_return", info["episode"]["r"], global_step)
writer.add_scalar("charts/episodic_length", info["episode"]["l"], global_step)
episodic_returns.append(info["episode"]["r"])
episodic_lengths.append(info["episode"]["l"])
# save the game reward and reset
writer.add_scalar("charts/episodic_game_reward", episodic_game_rewards[k], global_step)
episodic_game_rewards[k] = 0
print("Environment {} has been reset".format(k))
# Save the model
if global_step > save_step_bar:
rtpt.step()
checkpoint_path = checkpoint_dir / f"step_{save_step_bar}.pth"
agent.save(checkpoint_path, checkpoint_dir, [], [], [])
print("\nSaved model at:", checkpoint_path)
# save hyper params
save_hyperparams(args=args, #signature(main),
#local_scope=locals(),
save_path=experiment_dir / "config.yaml",
print_summary=True)
# save training data
training_log = (episodic_returns, episodic_lengths, value_losses, policy_losses, entropies, blend_entropies)
with open(checkpoint_dir / "training_log.pkl", "wb") as f:
pickle.dump(training_log, f)
# increase the updated bar
save_step_bar += args.save_steps
# bootstrap value if not done
with torch.no_grad():
next_value = agent.get_value(next_obs, next_logic_obs).reshape(1, -1)
advantages = torch.zeros_like(rewards).to(device)
lastgaelam = 0
for t in reversed(range(args.num_steps)):
if t == args.num_steps - 1:
nextnonterminal = 1.0 - next_done
nextvalues = next_value
else:
nextnonterminal = 1.0 - dones[t + 1]
nextvalues = values[t + 1]
delta = rewards[t] + args.gamma * nextvalues * nextnonterminal - values[t]
advantages[t] = lastgaelam = delta + args.gamma * args.gae_lambda * nextnonterminal * lastgaelam
returns = advantages + values
# flatten the batch
b_obs = obs.reshape((-1,) + observation_space)
b_logic_obs = logic_obs.reshape((-1,) + logic_observation_space)
b_logprobs = logprobs.reshape(-1)
b_actions = actions.reshape((-1,) + action_space)
b_advantages = advantages.reshape(-1)
b_returns = returns.reshape(-1)
b_values = values.reshape(-1)
# Optimizing the policy and value network
b_inds = np.arange(args.batch_size)
clipfracs = []
for epoch in range(args.update_epochs):
np.random.shuffle(b_inds)
for start in range(0, args.batch_size, args.minibatch_size):
end = start + args.minibatch_size
mb_inds = b_inds[start:end]
# print(b_obs[mb_inds])
_, newlogprob, entropy, newvalue = agent.get_action_and_value(b_obs[mb_inds], b_logic_obs[mb_inds], b_actions.long()[mb_inds])
logratio = newlogprob - b_logprobs[mb_inds]
ratio = logratio.exp()
with torch.no_grad():
# calculate approx_kl http://joschu.net/blog/kl-approx.html
old_approx_kl = (-logratio).mean()
approx_kl = ((ratio - 1) - logratio).mean()
clipfracs += [((ratio - 1.0).abs() > args.clip_coef).float().mean().item()]
mb_advantages = b_advantages[mb_inds]
if args.norm_adv:
mb_advantages = (mb_advantages - mb_advantages.mean()) / (mb_advantages.std() + 1e-8)
# Policy loss
pg_loss1 = -mb_advantages * ratio
pg_loss2 = -mb_advantages * torch.clamp(ratio, 1 - args.clip_coef, 1 + args.clip_coef)
pg_loss = torch.max(pg_loss1, pg_loss2).mean()
# Value loss
newvalue = newvalue.view(-1)
if args.clip_vloss:
v_loss_unclipped = (newvalue - b_returns[mb_inds]) ** 2
v_clipped = b_values[mb_inds] + torch.clamp(
newvalue - b_values[mb_inds],
-args.clip_coef,
args.clip_coef,
)
v_loss_clipped = (v_clipped - b_returns[mb_inds]) ** 2
v_loss_max = torch.max(v_loss_unclipped, v_loss_clipped)
v_loss = 0.5 * v_loss_max.mean()
else:
v_loss = 0.5 * ((newvalue - b_returns[mb_inds]) ** 2).mean()
entropy_loss = entropy.mean()
loss = pg_loss - args.ent_coef * entropy_loss + v_loss * args.vf_coef
optimizer.zero_grad()
loss.backward()
nn.utils.clip_grad_norm_(agent.parameters(), args.max_grad_norm)
optimizer.step()
if args.target_kl is not None and approx_kl > args.target_kl:
break
y_pred, y_true = b_values.cpu().numpy(), b_returns.cpu().numpy()
var_y = np.var(y_true)
explained_var = np.nan if var_y == 0 else 1 - np.var(y_true - y_pred) / var_y
# TRY NOT TO MODIFY: record rewards for plotting purposes
writer.add_scalar("charts/learning_rate", optimizer.param_groups[0]["lr"], global_step)
writer.add_scalar("losses/value_loss", v_loss.item(), global_step)
writer.add_scalar("losses/policy_loss", pg_loss.item(), global_step)
writer.add_scalar("losses/entropy", entropy_loss.item(), global_step)
writer.add_scalar("losses/old_approx_kl", old_approx_kl.item(), global_step)
writer.add_scalar("losses/approx_kl", approx_kl.item(), global_step)
writer.add_scalar("losses/clipfrac", np.mean(clipfracs), global_step)
writer.add_scalar("losses/explained_variance", explained_var, global_step)
# the first SPS after the recovery is not accurate
if int(global_step / (time.time() - start_time)) < 10000:
print("SPS:", int(global_step / (time.time() - start_time)))
writer.add_scalar("charts/SPS", int(global_step / (time.time() - start_time)), global_step)
# save training data
value_losses.append(v_loss.item())
policy_losses.append(pg_loss.item())
entropies.append(entropy_loss.item())
# print current agent information
agent._print()
envs.close()
writer.close()
if __name__ == "__main__":
main()