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player.c
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player.c
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/*
* gbsplay is a Gameboy sound player
*
* This file contains the player code common to both CLI and X11 frontends.
*
* 2003-2022 (C) by Tobias Diedrich <[email protected]>
* Christian Garbs <[email protected]>
*
* Licensed under GNU GPL v1 or, at your option, any later version.
*/
#include <stdlib.h>
#include <unistd.h>
#include <time.h>
#include <strings.h>
#include "common.h"
#include "util.h"
#include "cfgparser.h"
#include "libgbs.h"
#include "gbs_internal.h"
#include "player.h"
/* global variables */
char *myname;
char *filename;
struct filter_map {
char *name;
enum gbs_filter_type type;
};
#define CFG_FILTER_OFF "off"
#define CFG_FILTER_DMG "dmg"
#define CFG_FILTER_CGB "cgb"
const struct filter_map FILTERS[] = {
{ CFG_FILTER_OFF, FILTER_OFF },
{ CFG_FILTER_DMG, FILTER_DMG },
{ CFG_FILTER_CGB, FILTER_CGB },
{ NULL, -1 },
};
enum playmode {
PLAYMODE_LINEAR = 1,
PLAYMODE_RANDOM = 2,
PLAYMODE_SHUFFLE = 3,
};
#define DEFAULT_REFRESH_DELAY 33
long refresh_delay = DEFAULT_REFRESH_DELAY; /* msec */
static long *subsong_playlist;
static long subsong_playlist_idx = 0;
static long pause_mode = 0;
static unsigned long random_seed;
/* default values */
long verbosity = 3;
plugout_open_fn sound_open;
plugout_skip_fn sound_skip;
plugout_pause_fn sound_pause;
plugout_io_fn sound_io;
plugout_step_fn sound_step;
plugout_write_fn sound_write;
plugout_close_fn sound_close;
static enum playmode playmode = PLAYMODE_LINEAR;
static enum gbs_loop_mode loop_mode = LOOP_OFF;
static enum plugout_endian requested_endian = PLUGOUT_ENDIAN_AUTOSELECT;
static enum plugout_endian actual_endian = PLUGOUT_ENDIAN_AUTOSELECT;
static long rate = 44100;
static long silence_timeout = 2;
static long fadeout = 3;
static long subsong_gap = 2;
static long subsong_start = -1;
static long subsong_stop = -1;
static long subsong_timeout = 2*60;
static long mute_channel[4];
static const char cfgfile[] = ".gbsplayrc";
static char *sound_name = PLUGOUT_DEFAULT;
static char *filter_type = CFG_FILTER_DMG;
static char *sound_description;
static struct gbs_output_buffer buf = {
.data = NULL,
.bytes = 8192,
.pos = 0,
};
static struct timespec pause_wait_time;
/* configuration directives */
const struct cfg_option options[] = {
{ "endian", &requested_endian, cfg_endian },
{ "fadeout", &fadeout, cfg_long },
{ "filter_type", &filter_type, cfg_string },
{ "loop", &loop_mode, cfg_int },
{ "output_plugin", &sound_name, cfg_string },
{ "rate", &rate, cfg_long },
{ "refresh_delay", &refresh_delay, cfg_long },
{ "silence_timeout", &silence_timeout, cfg_long },
{ "subsong_gap", &subsong_gap, cfg_long },
{ "subsong_timeout", &subsong_timeout, cfg_long },
{ "verbosity", &verbosity, cfg_long },
/* playmode not implemented yet */
{ NULL, NULL, NULL }
};
static void swap_endian(struct gbs_output_buffer *buf)
{
unsigned long i;
for (i=0; i<buf->bytes/sizeof(uint16_t); i++) {
uint16_t x = buf->data[i];
buf->data[i] = ((x & 0xff) << 8) | (x >> 8);
}
}
static void iocallback(struct gbs *gbs, cycles_t cycles, uint32_t addr, uint8_t value, void *priv)
{
UNUSED(gbs);
UNUSED(priv);
sound_io(cycles, addr, value);
}
static void callback(struct gbs *gbs, struct gbs_output_buffer *buf, void *priv)
{
UNUSED(gbs);
UNUSED(priv);
if (actual_endian != PLUGOUT_ENDIAN_NATIVE) {
swap_endian(buf);
}
sound_write(buf->data, buf->pos*2*sizeof(int16_t));
buf->pos = 0;
}
long *setup_playlist(long songs)
/* setup a playlist in shuffle mode */
{
long i;
long *playlist;
playlist = (long*) calloc( songs, sizeof(long) );
for (i=0; i<songs; i++) {
playlist[i] = i;
}
/* reinit RNG with current seed - playlists shall be reproducible! */
rand_seed(random_seed);
shuffle_long(playlist, songs);
return playlist;
}
static long get_next_subsong(struct gbs *gbs)
/* returns the number of the subsong that is to be played next */
{
const struct gbs_status *status = gbs_get_status(gbs);
long next = -1;
switch (playmode) {
case PLAYMODE_RANDOM:
next = rand_long(status->songs);
break;
case PLAYMODE_SHUFFLE:
subsong_playlist_idx++;
if (subsong_playlist_idx == status->songs) {
free(subsong_playlist);
random_seed++;
subsong_playlist = setup_playlist(status->songs);
subsong_playlist_idx = 0;
}
next = subsong_playlist[subsong_playlist_idx];
break;
case PLAYMODE_LINEAR:
next = status->subsong + 1;
break;
}
return next;
}
static long get_prev_subsong(struct gbs *gbs)
/* returns the number of the subsong that has been played previously */
{
const struct gbs_status *status = gbs_get_status(gbs);
long prev = -1;
switch (playmode) {
case PLAYMODE_RANDOM:
prev = rand_long(status->songs);
break;
case PLAYMODE_SHUFFLE:
subsong_playlist_idx--;
if (subsong_playlist_idx == -1) {
free(subsong_playlist);
random_seed--;
subsong_playlist = setup_playlist(status->songs);
subsong_playlist_idx = status->songs-1;
}
prev = subsong_playlist[subsong_playlist_idx];
break;
case PLAYMODE_LINEAR:
prev = status->subsong - 1;
break;
}
return prev;
}
static void play_subsong(struct gbs *gbs, long subsong) {
/*
* sound_skip notifies the plugout we are preparing to play the next
* subsong.
*/
if (sound_skip)
sound_skip(subsong);
/*
* Now that the plugout is notified we can re-initialize the GBS state.
*/
gbs_init(gbs, subsong);
}
void play_next_subsong(struct gbs *gbs)
{
const struct gbs_status *status = gbs_get_status(gbs);
long next = get_next_subsong(gbs);
next %= status->songs;
play_subsong(gbs, next);
}
void play_prev_subsong(struct gbs *gbs)
{
const struct gbs_status *status = gbs_get_status(gbs);
long prev = get_prev_subsong(gbs);
while (prev < 0)
prev += status->songs;
play_subsong(gbs, prev);
}
static long setup_playmode(struct gbs *gbs)
/* initializes the chosen playmode (set start subsong etc.) */
{
const struct gbs_status *status = gbs_get_status(gbs);
long subsong = status->subsong;
switch (playmode) {
case PLAYMODE_RANDOM:
if (subsong == -1) {
subsong = get_next_subsong(gbs);
}
break;
case PLAYMODE_SHUFFLE:
subsong_playlist = setup_playlist(status->songs);
subsong_playlist_idx = 0;
if (subsong == -1) {
subsong = subsong_playlist[0];
} else {
/* randomize playlist until desired start song is first */
/* (rotation does not work because this must be reproducible */
/* by setting random_seed to the old value */
while (subsong_playlist[0] != subsong) {
random_seed++;
subsong_playlist = setup_playlist(status->songs);
}
}
break;
case PLAYMODE_LINEAR:
if (subsong == -1) {
subsong = status->defaultsong - 1;
}
break;
}
return subsong;
}
long nextsubsong_cb(struct gbs *gbs, void *priv)
{
const struct gbs_status *status = gbs_get_status(gbs);
long subsong = get_next_subsong(gbs);
UNUSED(priv);
if (status->loop_mode == LOOP_SINGLE) {
subsong = status->subsong;
} else if (status->subsong == subsong_stop || subsong >= status->songs) {
if (status->loop_mode == LOOP_OFF) {
return false;
}
subsong = subsong_start;
setup_playmode(gbs);
}
play_subsong(gbs, subsong);
return true;
}
long is_running() {
return !pause_mode;
}
void toggle_pause()
{
pause_mode = !pause_mode;
if (sound_pause)
sound_pause(pause_mode);
}
long get_pause()
{
return pause_mode;
}
long step_emulation(struct gbs *gbs) {
if (is_running()) {
return gbs_step(gbs, refresh_delay);
}
nanosleep(&pause_wait_time, NULL);
return true;
}
void update_displaytime(struct displaytime *time, const struct gbs_status *status)
{
long played = status->ticks / GBHW_CLOCK;
long total = status->subsong_len / 1024;
time->played_min = played / 60;
time->played_sec = played % 60;
if (total != 0) {
time->total_min = total / 60;
time->total_sec = total % 60;
} else {
time->total_min = 99;
time->total_sec = 99;
}
}
static char *endian_str(long endian)
{
switch (endian) {
case PLUGOUT_ENDIAN_BIG: return "big";
case PLUGOUT_ENDIAN_LITTLE: return "little";
case PLUGOUT_ENDIAN_AUTOSELECT: return "default";
default: return "invalid";
}
}
static char *filename_only(char *with_pathname)
/* this creates an additional reference the original string, so don't free it */
{
char *ret = with_pathname;
char *p = with_pathname;
/* we could strlen() and then iterate backwards,
but we'd have to iterate over the string twice */
while (*p != 0) {
if (*p++ == '/')
ret = p;
}
return ret;
}
static void version(void)
{
printf("%s %s\n", myname, GBS_VERSION);
exit(0);
}
static void usage(long exitcode)
{
FILE *out = exitcode ? stderr : stdout;
fprintf(out,
_("Usage: %s [option(s)] <gbs-file> [start_at_subsong [stop_at_subsong] ]\n"
"\n"
"Available options are:\n"
" -E endian, b == big, l == little, n == native (%s)\n"
" -f set fadeout (%ld seconds)\n"
" -g set subsong gap (%ld seconds)\n"
" -h display this help and exit\n"
" -H set output high-pass type (%s)\n"
" -l set loop mode to range\n"
" -L set loop mode to single\n"
" -o select output plugin (%s)\n"
" 'list' shows available plugins\n"
" -q reduce verbosity\n"
" -r set samplerate (%ldHz)\n"
" -R set refresh delay (%ld milliseconds)\n"
" -t set subsong timeout (%ld seconds)\n"
" -T set silence timeout (%ld seconds)\n"
" -v increase verbosity\n"
" -V print version and exit\n"
" -z play subsongs in shuffle mode\n"
" -Z play subsongs in random mode (repetitions possible)\n"
" -1 to -4 mute a channel on startup\n"),
myname,
endian_str(requested_endian),
fadeout,
subsong_gap,
_(filter_type),
sound_name,
rate,
refresh_delay,
subsong_timeout,
silence_timeout);
exit(exitcode);
}
static void parseopts(int *argc, char ***argv)
{
long res;
myname = filename_only(*argv[0]);
while ((res = getopt(*argc, *argv, "1234c:E:f:g:hH:lLo:qr:R:t:T:vVzZ")) != -1) {
switch (res) {
default:
usage(1);
break;
case '1':
case '2':
case '3':
case '4':
mute_channel[res-'1'] ^= 1;
break;
case 'c':
cfg_parse(optarg, options);
break;
case 'E':
if (strcasecmp(optarg, "b") == 0) {
requested_endian = PLUGOUT_ENDIAN_BIG;
} else if (strcasecmp(optarg, "l") == 0) {
requested_endian = PLUGOUT_ENDIAN_LITTLE;
} else if (strcasecmp(optarg, "n") == 0) {
requested_endian = PLUGOUT_ENDIAN_NATIVE;
} else {
printf(_("\"%s\" is not a valid endian.\n\n"), optarg);
usage(1);
}
break;
case 'f':
sscanf(optarg, "%ld", &fadeout);
break;
case 'g':
sscanf(optarg, "%ld", &subsong_gap);
break;
case 'h':
usage(0);
break;
case 'H':
filter_type = optarg;
break;
case 'l':
loop_mode = LOOP_RANGE;
break;
case 'L':
loop_mode = LOOP_SINGLE;
break;
case 'o':
sound_name = optarg;
break;
case 'q':
verbosity -= 1;
break;
case 'r':
sscanf(optarg, "%ld", &rate);
break;
case 'R':
sscanf(optarg, "%ld", &refresh_delay);
break;
case 't':
sscanf(optarg, "%ld", &subsong_timeout);
break;
case 'T':
sscanf(optarg, "%ld", &silence_timeout);
break;
case 'v':
verbosity += 1;
break;
case 'V':
version();
break;
case 'z':
playmode = PLAYMODE_SHUFFLE;
break;
case 'Z':
playmode = PLAYMODE_RANDOM;
break;
}
}
*argc -= optind;
*argv += optind;
}
static void select_plugin(void)
{
const struct output_plugin *plugout;
if (strcmp(sound_name, "list") == 0) {
plugout_list_plugins();
exit(0);
}
plugout = plugout_select_by_name(sound_name);
if (plugout == NULL) {
fprintf(stderr, _("\"%s\" is not a known output plugin.\n\n"),
sound_name);
exit(1);
}
sound_open = plugout->open;
sound_skip = plugout->skip;
sound_io = plugout->io;
sound_step = plugout->step;
sound_write = plugout->write;
sound_close = plugout->close;
sound_pause = plugout->pause;
sound_description = plugout->description;
if (plugout->flags & PLUGOUT_USES_STDOUT) {
verbosity = 0;
}
}
static enum gbs_filter_type parse_filter(const char *filter_name) {
for (const struct filter_map *filter = FILTERS; filter->name != NULL; filter++) {
if (strcasecmp(filter_name, filter->name) == 0) {
return filter->type;
}
}
return -1;
}
struct gbs *common_init(int argc, char **argv)
{
char *usercfg;
struct gbs *gbs;
uint8_t songs;
uint8_t initial_subsong;
struct plugout_metadata metadata;
i18n_init();
/* initialize RNG */
random_seed = time(0)+getpid();
rand_seed(random_seed);
usercfg = get_userconfig(cfgfile);
cfg_parse(SYSCONF_PREFIX "/gbsplayrc", options);
cfg_parse((const char*)usercfg, options);
free(usercfg);
parseopts(&argc, &argv);
select_plugin();
if (argc < 1) {
usage(1);
}
/* options have been parsed, argv[0] is our filename */
filename = filename_only(argv[0]);
if (requested_endian == PLUGOUT_ENDIAN_AUTOSELECT) {
actual_endian = PLUGOUT_ENDIAN_NATIVE;
} else {
actual_endian = requested_endian;
}
metadata.player_name = myname;
metadata.filename = filename;
if (sound_open(&actual_endian, rate, &buf.bytes, metadata) != 0) {
fprintf(stderr, _("Could not open output plugin \"%s\"\n"),
sound_name);
exit(1);
}
if (requested_endian != PLUGOUT_ENDIAN_AUTOSELECT &&
actual_endian != requested_endian) {
fprintf(stderr, _("Unsupported endian for output plugin \"%s\"\n"),
sound_name);
exit(1);
}
buf.data = malloc(buf.bytes);
if (argc >= 2) {
sscanf(argv[1], "%ld", &subsong_start);
subsong_start--;
}
if (argc >= 3) {
sscanf(argv[2], "%ld", &subsong_stop);
subsong_stop--;
}
gbs = gbs_open(argv[0]);
if (gbs == NULL) {
exit(1);
}
if (sound_io)
gbs_set_io_callback(gbs, iocallback, NULL);
if (sound_write)
gbs_set_sound_callback(gbs, callback, NULL);
gbs_configure_output(gbs, &buf, rate);
if (!gbs_set_filter(gbs, parse_filter(filter_type))) {
fprintf(stderr, _("Invalid filter type \"%s\"\n"), filter_type);
exit(1);
}
/* sanitize commandline values */
songs = gbs_get_status(gbs)->songs;
if (subsong_start < -1) {
subsong_start = 0;
} else if (subsong_start >= songs) {
subsong_start = songs-1;
}
if (subsong_stop < 0) {
subsong_stop = -1;
} else if (subsong_stop >= songs) {
subsong_stop = -1;
}
/* convert delay to internal wait */
pause_wait_time.tv_nsec = refresh_delay * 1000000;
// FIXME: proper configuration interface to gbs, this is just quickly slapped together
gbs_configure(gbs, subsong_start, subsong_timeout, silence_timeout, subsong_gap, fadeout);
gbs_set_loop_mode(gbs, loop_mode);
gbs_configure_channels(gbs, mute_channel[0], mute_channel[1], mute_channel[2], mute_channel[3]);
gbs_set_nextsubsong_cb(gbs, nextsubsong_cb, NULL);
initial_subsong = setup_playmode(gbs);
play_subsong(gbs, initial_subsong);
if (verbosity>0) {
gbs_internal_api.print_info(gbs, 0);
}
return gbs;
}
void common_cleanup(struct gbs *gbs)
{
sound_close();
free(buf.data);
gbs_close(gbs);
}