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main.cpp
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/* An open source Plot3D ascii to binary converter.
Copyright (C) 2015 Michael Nucci ([email protected])
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include <iostream> //cout, cerr, endl
#include "plot3d.hpp"
#include "vector3d.hpp"
#include <vector> //stl vector
#include <string> //stl string
using std::cout;
using std::cerr;
using std::endl;
using std::vector;
using std::string;
int main( int argc, char *argv[] ) {
const string inputFile = argv[1]; //name of input file is the second argument (the executable being the first)
const string outputFile = argv[2]; //name of output file is the third argument
//Parse input file
double totalCells = 0.0;
//Read grid
vector<plot3dBlock> mesh = ReadP3dGridAscii(inputFile, 1.0, totalCells);
cout << endl;
//Write grid
WriteP3dGrid(mesh, outputFile, 1.0);
cout << "Program Complete" << endl;
return 0;
}