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Update CHANGELOG.md
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einarf committed Nov 13, 2019
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# Changelog

## 2.0.1

Bugfixes

- SDL2 window now allows highdpi framebuffers when available
- pygame2 window should only initialize the display module

## 2.0.0

Breaking Changes

* `mouse_position_event` signature has changed from `(x, y)` to `(x, y, dx, dy)`.
This means you will also be getting the relative position change.
* `mouse_drag_event` signature has changed from `(x, y)` to `(x, y, dx, dy)`.
This means you will also be getting the relative position change.
* `KeyboardCamera.rot_state` now takes dx and dy instead of x and y

Improvements

* Python 3.8 support (PySide2 will take a few more months. SDL2 has issues on windows)
* Added pygame2 window
* Added window callback `iconify` for all window types that will be called
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