Divs and disu grid types and ghost nodes #1965
Replies: 3 comments 14 replies
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I tried once Gridgen generated octree grids with different number of nodes per layer, but ended up going back to the quadtree/constant # nodes per layer, because I was getting jagged equipotentials in transitions between refinement zones. I have not had the time of going back and check the cause and have remained intrigued about others experiencies with this. |
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I always use Gridgen to create varying numbers of nodes per layer, but I have never used xt3d and ghost nodes. From my understanding, setting ghost nodes is only necessary when a model fails to converge, correct? My models converge well with reasonable geometry and parameters. Here are some of the convergence issues I've encountered:
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@hjia1005, you mentioned you have used Gridgen to create varying numbers of nodes per layer. By this you mean octree/octgrid, correct? If so, do you have issues with "jagged" equipotentials? For example I am working on 10 layer test model with fine discretization in layer 1 and 10, with the grid smoothed vertically between. I am getting "jagged" heads and concentrations, and MODPATH particles that very erratic. The model converges well. Have you experienced this before? If so, any tips? |
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I have been experimenting with disv and disu grids using quad/octree, triangular, and voronoi grid cells. I like quadtree grids best because you can easily make octree disu with gridgen. Do others prefer other grid shapes? If so, what and why?
From the MF6 documentation, quad/octree violate CVFD and ghost nodes should be used. I have not yet done this because I haven't found an easy way to generate the required inputs. Also it sounds like xt3d gets around this? I have tried xt3d and found it makes my models so slow they are basically unusable and also produces very similar results to not using xt3d.
Would running xt3d and observing minimal difference indicate that ghost nodes are not required for a model?
Does anyone have an automated way of generated the gn6 input for quad/oct tree grids?
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