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color The tool will be mapped to one or more gates based on the filament color. In this case HH will try to exactly match the desired color on a gate that matches its material.
However the actual code doesn't check the material type.
I think probably the best bet would be to push color mapping into the closest_color mapping block, but only accept the mapping if the distance <= 0.02 , but IDK maybe just check for material match in the original block, it's a sensible sanity check.
(NB: this line needs to be <= 0.02, if it's exactly 0.02 then neither this nor the above line will match)
The text was updated successfully, but these errors were encountered:
Documentation states:
However the actual code doesn't check the material type.
I think probably the best bet would be to push
color
mapping into theclosest_color
mapping block, but only accept the mapping if the distance <= 0.02 , but IDK maybe just check for material match in the original block, it's a sensible sanity check.(NB: this line needs to be <= 0.02, if it's exactly 0.02 then neither this nor the above line will match)
The text was updated successfully, but these errors were encountered: