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bunny.lua
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-- Bunny by ExeterDad
foodchain:register_mob("foodchain:bunny", {
type = "animal",
passive = true,
hp_min = 1,
hp_max = 4,
armor = 200,
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
visual = "mesh",
mesh = "mobs_bunny.b3d",
drawtype = "front",
textures = {"mobs_bunny_grey.png",
"mobs_bunny_brown.png",
"mobs_bunny_white.png"
},
sounds = {},
makes_footstep_sound = false,
walk_velocity = 1,
run_velocity = 2,
jump = true,
drops = {
{name = "foodchain:meat_raw",
chance = 1, min = 1, max = 2},
},
water_damage = 1,
lava_damage = 4,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 15,
walk_start = 16,
walk_end = 24,
punch_start = 16,
punch_end = 24,
},
follow = {"farming:carrot", "farming_plus:carrot_item"},
view_range = 10,
replace_rate = 80,
replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
replace_with = "air",
on_rightclick = function(self, clicker)
if not foodchain:feed_tame(self, clicker, 4, true) then
-- Monty Python tribute
local item = clicker:get_wielded_item()
if item:get_name() == "foodchain:lava_orb" then
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
self.object:set_properties({
textures = {"mobs_bunny_evil.png"},
})
self.type = "monster"
self.state = "attack"
self.object:set_hp(20)
return
end
end
foodchain:capture_mob(self, clicker, 30, 50, 80, false, nil)
end,
attack_type = "dogfight",
damage = 5,
})
foodchain:register_spawn("foodchain:bunny", {"default:dirt_with_grass", "ethereal:prairie_dirt"}, 20, 10, 15000, 1, 31000)
foodchain:register_egg("foodchain:bunny", "Bunny", "mobs_bunny_inv.png", 0)