Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Missing GRBackendRenderTarget ctor for Metal #3069

Open
1 task done
spouliot opened this issue Nov 15, 2024 · 0 comments · May be fixed by #3070
Open
1 task done

[BUG] Missing GRBackendRenderTarget ctor for Metal #3069

spouliot opened this issue Nov 15, 2024 · 0 comments · May be fixed by #3070
Labels

Comments

@spouliot
Copy link

Description

PR #2788 has done most of the work to bring Metal APIs to all Skia platforms.
However it's missing the API to create GRBackendRenderTarget.

Code

Thie force code such as
https://github.com/unoplatform/uno/blob/ce498ef9e916936f8df4d24476085641899ab151/src/Uno.UI.Runtime.Skia.MacOS/MacOSMetalRenderer.cs#L31-L48

Expected Behavior

The public GRBackendRenderTarget (int width, int height, GRMtlTextureInfo mtlInfo) should be available in netXX builds.

Actual Behavior

The API is missing.

Version of SkiaSharp

2.88.9 (Current)

Last Known Good Version of SkiaSharp

Other (Please indicate in the description)

IDE / Editor

Other (Please indicate in the description)

Platform / Operating System

macOS

Platform / Operating System Version

No response

Devices

No response

Relevant Screenshots

No response

Relevant Log Output

No response

Code of Conduct

  • I agree to follow this project's Code of Conduct
@spouliot spouliot linked a pull request Nov 15, 2024 that will close this issue
5 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant