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Crashes when more than 3 inputs are setup in OSC settings #24
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Hi, 2016-03-18 4:51 GMT+01:00 secretfeature [email protected]:
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After doing more tests I believe the crash occurs when I have more than 3 inputs setup in the OSC settings. I am on Windows 10, running 4.104. The crash log looks like this- Access violation - code c0000005 (first/second chance not available) "" UE4Editor_OSC!UOscDispatcher::CallbackMainThread() [c:\users\ray\documents\unreal projects\vvvr_techno\plugins\osc\source\osc\private\receive\oscdispatcher.cpp:227] |
If I stop the message coming from Reaktor it won't crash until I start them again. I am sending 6 different messages. |
Do you use OscComponent and/or OscActor ? |
I am now using both inputs and OSCComponent because I can't add any more inputs without the crash. I wasn't aware of OSCActor, Ill check it out. |
I am trying to send OSC messages between 2 game instances and it crashes on the receiving end. The messages look like any other message so I don't understand what about them would have this effect. If I send the same message from another source there is no problem.
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