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In order to ensure consistency and correctness, add a base protected method within all Sprite classes. This method should validate the input Glyph against both the dialect and the directory of the associated Production.
Currently, each Sprite class contains repetitive code for validating input Glyphs against the dialect and the directory of the Production. Let's stay DRY.
The text was updated successfully, but these errors were encountered:
In order to ensure consistency and correctness, add a base protected method within all Sprite classes. This method should validate the input Glyph against both the dialect and the directory of the associated Production.
Currently, each Sprite class contains repetitive code for validating input Glyphs against the dialect and the directory of the Production. Let's stay DRY.
The text was updated successfully, but these errors were encountered: