Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement Base Method in Sprite Classes for Input Glyph Validations #17

Open
mothervolcano opened this issue Sep 18, 2023 · 0 comments
Open
Assignees
Labels
enhancement New feature or request

Comments

@mothervolcano
Copy link
Owner

In order to ensure consistency and correctness, add a base protected method within all Sprite classes. This method should validate the input Glyph against both the dialect and the directory of the associated Production.

Currently, each Sprite class contains repetitive code for validating input Glyphs against the dialect and the directory of the Production. Let's stay DRY.

@mothervolcano mothervolcano added the enhancement New feature or request label Sep 18, 2023
@mothervolcano mothervolcano self-assigned this Sep 18, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant