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Find a way to control Sprite parameters from the UI without requiring the re-instantiation of the Model.
Generating a new composition will be unavoidable and the change won't be smooth.
From a user point of view a regenerate button or mode will make sense.
It's important to make a distinction between the UI controls that:
A) Modify the drawing parameters: the changes are gradual (continuous) and smooth.
B) Modify the structure: the changes can be jumpy or flickery (discrete). They will also be computationally more expensive.
The text was updated successfully, but these errors were encountered:
mothervolcano
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Find a way to control Sprite parameters from the UI without requiring the re-instantiation of the Model.
Generating a new composition will be unavoidable and the change won't be smooth.
From a user point of view a regenerate button or mode will make sense.
It's important to make a distinction between the UI controls that:
A) Modify the drawing parameters: the changes are gradual (continuous) and smooth.
B) Modify the structure: the changes can be jumpy or flickery (discrete). They will also be computationally more expensive.
The text was updated successfully, but these errors were encountered: