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Crash in MineClonia because luaentites #140

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nonfreegithub opened this issue Sep 11, 2024 · 4 comments
Open

Crash in MineClonia because luaentites #140

nonfreegithub opened this issue Sep 11, 2024 · 4 comments
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bug Something isn't working question Further information is requested

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@nonfreegithub
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Minetest version: 5.8.1

MineClonia version: (latest) git main branch commit 9f77361a499afc58f2acbeb5b9b2258c4f4335f8

Pipeworks version: git master branch commit 7079fff

Crash when a luaentity spawns (ie witches splash potions)

...minetest/bin/../mods/pipeworks/luaentity.lua:386: attempt to call method '_add_loaded' (a nil value)
stack traceback:
	[C]: in function '_add_loaded'
	...minetest/bin/../mods/pipeworks/luaentity.lua:386: in function 'move_entities_globalstep_part2'
	...minetest/bin/../mods/pipeworks/luaentity.lua:418: in function <...minetest/bin/../mods/pipeworks/luaentity.lua:402>
	...minetest/bin/../builtin/common/register.lua:26: in function <...minetest/bin/../builtin/common/register.lua:12>
@SwissalpS
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This crash only happens when injecting potions into tubes?
If so, would you mind posting a link to the potions code, thanks.

@BuckarooBanzay BuckarooBanzay added bug Something isn't working question Further information is requested labels Sep 15, 2024
@nonfreegithub
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nonfreegithub commented Sep 23, 2024

It happend when tubes detect a throwed (for example by a witch) potion near of tubes

@SwissalpS
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It happend when tubes detect a throwed (for example by a witch) potion near of tubes

So by dropping items near sand-tubes or adjustabe sand-tubes I should be able to reproduce this?

@SwissalpS
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I'm having trouble reproducing this.
Would you please drop a link to the mod that provides the witches.

I've tried with mineclonia and VoxelLibre (both from CDB) and in neither have I been able to make the game crash nor have the sand-tubes picked up any items.

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