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Crash when a luaentity spawns (ie witches splash potions)
...minetest/bin/../mods/pipeworks/luaentity.lua:386: attempt to call method '_add_loaded' (a nil value)
stack traceback:
[C]: in function '_add_loaded'
...minetest/bin/../mods/pipeworks/luaentity.lua:386: in function 'move_entities_globalstep_part2'
...minetest/bin/../mods/pipeworks/luaentity.lua:418: in function <...minetest/bin/../mods/pipeworks/luaentity.lua:402>
...minetest/bin/../builtin/common/register.lua:26: in function <...minetest/bin/../builtin/common/register.lua:12>
The text was updated successfully, but these errors were encountered:
I'm having trouble reproducing this. Would you please drop a link to the mod that provides the witches.
I've tried with mineclonia and VoxelLibre (both from CDB) and in neither have I been able to make the game crash nor have the sand-tubes picked up any items.
Minetest version: 5.8.1
MineClonia version: (latest) git main branch commit 9f77361a499afc58f2acbeb5b9b2258c4f4335f8
Pipeworks version: git master branch commit 7079fff
Crash when a luaentity spawns (ie witches splash potions)
The text was updated successfully, but these errors were encountered: