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m65 - Input Calibration UI #290

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OakesSim opened this issue Jan 19, 2025 · 1 comment
Open

m65 - Input Calibration UI #290

OakesSim opened this issue Jan 19, 2025 · 1 comment
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enhancement New feature or request

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@OakesSim
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  1. When Inverted is clicked the Deadzone values (Min, Ctr Min, Ctr Max and Max) should probably be inverted (mirrored) as well.

As an example, with Inverted checked, Axis input value is -0.128 but it is affected by the center deadzone specified on by the 0.200-0.741 on the right (Ctr Max/Max). I think it would be more intuitive to mirror the deadzone vaules as well.

Image

The values for Min, Ctr min, Ctr Max and Max (blue circles) cannot be manually entered, any value entered via the keyboard resets if the Axis moves or the window is closed.

[Minor] It would look better if the Min, Center and Max input boxes were adjusted (red arrows)

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@muchimi
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muchimi commented Jan 19, 2025

Inverting the display is a bit involved - I'll see what I can do with that as an enhancement request.

You can use the mouse wheel with the blue boxes. It's not that you cannot enter data, it's that you're running into a quirk with the validator that prevents input when it should allow it. I ran into something similar with the integer input boxes the other day, I'll need to do the same for the floating point ones as the default validator is entirely too aggressive.

@muchimi muchimi added the enhancement New feature or request label Jan 19, 2025
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