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Hello muchimi,
I would like to have a function in JGEx that allows me to transfer the movement from an OSC pad (xy) to vJoy so that I can use it like a pad.
Unfortunately I have not found a way in JGEx to move 2 axes at the same time, because in OSC it only outputs one ID (xy_1) which moves x and y at the same time. Here I have a screenshot from OpenStageControl, which might show what I mean.
The action “Vjoy Remap” unfortunately only supports one axis.
“Map to Gamepad” only supports buttons and cannot read OSC commands too.
Do you have any other ideas on how to do this with the means already available in JGEx?
The text was updated successfully, but these errors were encountered:
I hope such a function would not be too much of a challenge for you.
An application example would be
Moving the laser with the tablet instead of the joystick, TrackIR or mouse while salvaging in StarCitizen and controlling the ship at the same time.
OSC also offers the option of making several inputs simultaneously on one pad. For 2 lasers, for example.
Just for the future... ;-)
SyFiD
changed the title
New Feature: OSC-PAD to vJoy-PAD
Feature Request: OSC-PAD to vJoy-PAD
Jan 21, 2025
XY pads has come up and it's unique to OSC.
There are two variants:
One is the XY pad that sends one command with two arguments (x and y).
The other is the XY pad that ends two commands, each with one argument.
The other side of this is mapping to two concurrent axes. That's going to be harder but feasible. Let me think on this some more.
Meanwhile, user plugin will easily let you do this if the UI doesn't.
OSC is very powerful and two way as well, that's the other piece I am looking into is how to make bi-directional.
The GremlinEx API completely supports this from a user script, and demo code is posted on how to do this (it may need some work but the gist of it is in there).
Hello muchimi,
I would like to have a function in JGEx that allows me to transfer the movement from an OSC pad (xy) to vJoy so that I can use it like a pad.
Unfortunately I have not found a way in JGEx to move 2 axes at the same time, because in OSC it only outputs one ID (xy_1) which moves x and y at the same time. Here I have a screenshot from OpenStageControl, which might show what I mean.
The action “Vjoy Remap” unfortunately only supports one axis.
“Map to Gamepad” only supports buttons and cannot read OSC commands too.
Do you have any other ideas on how to do this with the means already available in JGEx?
The text was updated successfully, but these errors were encountered: