diff --git a/UnityAsync/Assets/UnityAsync/Manager/AsyncManager.cs b/UnityAsync/Assets/UnityAsync/Manager/AsyncManager.cs index c22478e..2f4c182 100644 --- a/UnityAsync/Assets/UnityAsync/Manager/AsyncManager.cs +++ b/UnityAsync/Assets/UnityAsync/Manager/AsyncManager.cs @@ -55,8 +55,8 @@ static void Initialize() fixedUpdates = new ContinuationProcessorGroup(); Instance = new GameObject("Async Manager").AddComponent(); - if(!Application.isEditor) // DontDestroyOnLoad can not be called in editor mode - DontDestroyOnLoad(Instance); + + DontDestroyOnLoad(Instance); } ///