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Add the option to remove the N64 3 point filter #1106
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That is bilinear, 3-point is more sharp/uneven... See: https://imgur.com/a/dzl9LPo
P.S: GLideN64 development channel is over here |
So you can't play paper mario 64 in a resolution higher than the original one? |
That depends on what you mean by "high resolution", game assets like textures and spirits will not change no matter what resolution they are rendered at. I have the impression that what you are looking for are enchantments with results similar to waifu2x or Real-ESRGAN. Which generate non-existent details in low resolution textures. |
I want the textures to remain the same as in the original resolution (pixels). But when I set the resolution of the render above the original, the textures blur for some reason. How to solve it? |
I don't know what hardware and/or plugins you are using. I recommend you clear your shader cache (run Download the portable version of RMG and run the game OOTB without modifying any settings related to the video plugin. This issue should not exist. If it does, then your video card is injected some kind of post-processing anti-aliasing to the final result. |
This filter makes paper Mario 64 look like a mass.
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