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The game supports more than 8 colour palettes They just not populated by default for usfont, if support was added in makou reactor it would mean supporting extra icons to be used in field text such as mini avatars or controller icons would be easier, is it possible to implement a variable for them if one doesnt already exist?
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Yeah sure, there is the palette id at end of each menu texture e.g. usfont_a_h_00
So e.g. 02 is blue and 04 is red, the existing colours use 0,2,4,6,8,10,12,14.
But unused is odd numbers like 1,3,5,7,9,11 and 13.
I was hoping if its possible to make it so any symbol or character typed into makou reactor could be made to use any of those odd numbered palettes.
The game supports more than 8 colour palettes They just not populated by default for usfont, if support was added in makou reactor it would mean supporting extra icons to be used in field text such as mini avatars or controller icons would be easier, is it possible to implement a variable for them if one doesnt already exist?
The text was updated successfully, but these errors were encountered: