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index.d.ts
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declare namespace Monopolygony {
type ID = string;
interface Game {
board: ID;
started: boolean;
turn: ID;
phase: 'roll' | 'advance' | 'tileEffect' | 'end' | 'payFine';
doublesCount: number;
lastDices: [number, number];
order: ID[];
initialMoney: number;
}
interface Player {
color: string;
money: number;
position: ID;
frozenTurns: number;
sentToJail: boolean;
turn: number;
}
interface MiscTile {
type: string;
position: number;
}
interface PropertyTile extends MiscTile {
name: string;
price: number;
rent?: number;
rentIncreases: number[];
buildingCost?: number;
group: string;
groupColor: string;
buildings: number;
owner?: ID;
mortgaged: boolean;
}
type Tile = MiscTile | PropertyTile;
interface Trade {
by: ID;
with?: ID;
bMoney: number;
wMoney: number;
bProperties: ID[];
wProperties: ID[];
turn: 'b' | 'w';
status: 'negotiation' | 'waiting';
}
interface AddPlayerAction {
type: 'add-player';
color: string;
}
interface RemovePlayerAction {
type: 'remove-player';
playerId: ID;
}
interface JoinGameAction {
type: 'join-game';
userId: ID;
color: string;
}
interface NextAction {
type: 'next';
dice1?: number;
dice2?: number;
buy?: boolean;
}
interface BuyHouseAction {
type: 'buy-house';
tileId: ID;
}
interface SellHouseAction {
type: 'sell-house';
tileId: ID;
}
interface MortgageAction {
type: 'mortgage';
tileId: ID;
}
interface TradeNewAction {
type: 'trade-new';
playerId: ID;
tileId?: ID;
}
interface TradeSetAction {
type: 'trade-set';
tradeId: ID;
playerId: ID;
}
interface TradeAddAction {
type: 'trade-add';
tradeId: ID;
tileId: ID;
}
interface TradeRemoveAction {
type: 'trade-remove';
tradeId: ID;
tileId: ID;
}
interface TradeMoneyAction {
type: 'trade-money';
tradeId: ID;
bMoney?: number;
wMoney?: number;
}
interface TradeCancelAction {
type: 'trade-cancel';
tradeId: ID;
}
interface TradeDoneAction {
type: 'trade-done';
tradeId: ID;
}
interface BankruptAction {
type: 'bankrupt';
playerId: ID;
}
type Action =
| AddPlayerAction
| RemovePlayerAction
| JoinGameAction
| NextAction
| BuyHouseAction
| SellHouseAction
| MortgageAction
| TradeNewAction
| TradeAddAction
| TradeRemoveAction
| TradeMoneyAction
| TradeCancelAction
| TradeDoneAction
| BankruptAction;
// util
interface BoardBundle {
game: FirebaseFirestore.DocumentSnapshot<Game>;
players: FirebaseFirestore.QuerySnapshot<Player>;
tiles: FirebaseFirestore.QuerySnapshot<Tile>;
trades: FirebaseFirestore.QuerySnapshot<Trade>;
}
}