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connipc_windows.go
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connipc_windows.go
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// +build windows
// Copyright 2018 The Mangos Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use file except in compliance with the License.
// You may obtain a copy of the license at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package mangos
import (
"encoding/binary"
"io"
"net"
)
// NewConnPipeIPC allocates a new Pipe using the IPC exchange protocol.
func NewConnPipeIPC(c net.Conn, sock Socket, props ...interface{}) (Pipe, error) {
p := &connipc{conn: conn{c: c, proto: sock.GetProtocol(), sock: sock}}
if err := p.handshake(props); err != nil {
return nil, err
}
return p, nil
}
func (p *connipc) Send(msg *Message) error {
l := uint64(len(msg.Header) + len(msg.Body))
var err error
// On Windows, we have to put everything into a contiguous buffer.
// This is to workaround bugs in legacy libnanomsg. Eventually we
// might do away with this logic, but only when legacy libnanomsg
// has been fixed. This puts some pressure on the gc too, which
// makes me pretty sad.
// send length header
buf := make([]byte, 9, 9+l)
buf[0] = 1
binary.BigEndian.PutUint64(buf[1:], l)
buf = append(buf, msg.Header...)
buf = append(buf, msg.Body...)
if _, err = p.c.Write(buf[:]); err != nil {
return err
}
msg.Free()
return nil
}
func (p *connipc) Recv() (*Message, error) {
var sz int64
var err error
var msg *Message
var one [1]byte
if _, err = p.c.Read(one[:]); err != nil {
return nil, err
}
if err = binary.Read(p.c, binary.BigEndian, &sz); err != nil {
return nil, err
}
// Limit messages to the maximum receive value, if not
// unlimited. This avoids a potential denaial of service.
if sz < 0 || (p.maxrx > 0 && sz > p.maxrx) {
return nil, ErrTooLong
}
msg = NewMessage(int(sz))
msg.Body = msg.Body[0:sz]
if _, err = io.ReadFull(p.c, msg.Body); err != nil {
msg.Free()
return nil, err
}
return msg, nil
}