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Version 2.2
Adds Blender 4.0 compatibility. Should still work with Blender 3.x
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projectile/__init__.py

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bl_info = {
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"name": "Projectile",
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"author": "Nathan Craddock",
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"version": (2, 1),
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"version": (2, 2),
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"blender": (3, 0, 0),
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"location": "3D View Sidebar > Physics tab",
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"description": "Rigid body instancer",

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