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gaemon.go
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package gaemon
import (
"context"
"os"
"os/signal"
"sync"
"syscall"
"time"
)
type Service interface {
Serve(ctx context.Context) error
Reload() error
}
type Gaemon struct {
restartInterval time.Duration
errorCallback func(error)
services sync.Map
}
type Option func(g *Gaemon)
func WithService(srv Service) Option {
return func(g *Gaemon) {
g.services.Store(srv, srv)
}
}
func WithRestartInterval(interval time.Duration) Option {
return func(g *Gaemon) {
g.restartInterval = interval
}
}
func WithErrorCallback(cb func(error)) Option {
return func(g *Gaemon) {
g.errorCallback = cb
}
}
func New(opts ...Option) *Gaemon {
g := &Gaemon{
restartInterval: time.Second,
}
for _, opt := range opts {
opt(g)
}
return g
}
func (g *Gaemon) reload() {
g.services.Range(func(key, value any) bool {
ctx := key.(context.Context)
srv := value.(Service)
go func() {
select {
case <-ctx.Done():
default:
err := srv.Reload()
if g.errorCallback != nil {
g.errorCallback(err)
}
}
}()
return true
})
}
func (g *Gaemon) Run(ctx context.Context) {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
var wg sync.WaitGroup
g.services.Range(func(key, value any) bool {
srv := value.(Service)
wg.Add(1)
go func() {
defer wg.Done()
ticker := time.NewTicker(g.restartInterval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
default:
err := srv.Serve(ctx)
if g.errorCallback != nil {
g.errorCallback(err)
}
}
select {
case <-ctx.Done():
return
case <-ticker.C:
}
}
}()
return true
})
go func() {
signalChan := make(chan os.Signal, 1)
signal.Notify(signalChan, syscall.SIGINT, syscall.SIGTERM, syscall.SIGHUP)
firstSigTerm := true
for c := range signalChan {
switch c {
case syscall.SIGINT, syscall.SIGTERM:
if firstSigTerm {
cancel()
} else {
// force exit on repeated terminate signals
os.Exit(1)
}
case syscall.SIGHUP:
g.reload()
}
}
}()
wg.Wait()
}