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Copy pathChess.vcxproj.filters
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Chess.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\Classes">
<UniqueIdentifier>{5ec7790a-9979-4713-a87a-c5929d08966a}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Shaders">
<UniqueIdentifier>{274e1d84-50c1-4b0f-9582-c4784d03a894}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="correctIncludeOrder.cpp">
<Filter>Resource Files</Filter>
</ClCompile>
<ClCompile Include="glad.c">
<Filter>Resource Files</Filter>
</ClCompile>
<ClCompile Include="stb_image.cpp">
<Filter>Resource Files</Filter>
</ClCompile>
<ClCompile Include="shaders.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
<ClCompile Include="shapes.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
<ClCompile Include="grid.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
<ClCompile Include="game.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
<ClCompile Include="pieces.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
<ClCompile Include="position.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
<ClCompile Include="globals.cpp">
<Filter>Source Files\Classes</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="shaders.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="stb_image.h">
<Filter>Resource Files</Filter>
</ClInclude>
<ClInclude Include="shapes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pieces.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="game.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="grid.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="position.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="globals.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="vertexShader_shapes.vert">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="fragmentShader_shapes.frag">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="..\..\..\OneDrive\Organized Files\Other\Coding Projects\learning OpenGL\Minecraft\assimp-vc143-mtd.dll">
<Filter>Resource Files</Filter>
</None>
<None Include="vertexShader_pieces.vert">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="fragmentShader_pieces.frag">
<Filter>Source Files\Shaders</Filter>
</None>
</ItemGroup>
</Project>