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Update xr.md
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marwie authored Apr 1, 2024
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Expand Up @@ -10,12 +10,14 @@ Theoretically all WebXR-capable devices and browsers should be supported. That b
| Meta Quest 1 | ✔️ Meta Browser | hand tracking, support for sessiongranted<sup>1</sup> |
| Meta Quest 2 | ✔️ Meta Browser | hand tracking, support for sessiongranted<sup>1</sup>, passthrough (black and white) |
| Meta Quest Pro | ✔️ Meta Browser | hand tracking, support for sessiongranted<sup>1</sup>, passthrough |
| Meta Quest 3 | ✔️ Meta Browser | hand tracking, support for sessiongranted<sup>1</sup>, passthrough, depth sensing, mesh tracking |
| Pico Neo 3 | ✔️ Pico Browser | no hand tracking, inverted controller thumbsticks |
| Pico Neo 4 | ✔️ Pico Browser | passthrough, hand tracking<sup>2</sup> |
| Oculus Rift 1/2 | ✔️ Chrome | |
| Hololens 2 | ✔️ Edge | hand tracking, support for AR and VR (in VR mode, background is rendered as well) |
| Meta Quest 1/2 via Oculus Link | ✔️ Chrome | no hand tracking, known issues with repeated refresh of a WebXR session in Chrome |
| Looking Glass Portrait | ✔️ Chrome | requires shim, see samples |
| Apple Vision Pro | ✔️ Safari Browser | hand tracking, support for transient pointer |

| Tested AR Device | Browser | Notes |
| -- | -- | -- |
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