Custom VR Button, that appears only on headsets and not on mobile phones #198
llllkatjallll
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I combined two checks - Needle's check to see if it's a mobile device (this way, you can exclude desktops), and then a second check that uses user agent info to see if it's one of the most common mobile systems. Result: the button does not appear on mobile phones, but it is visible on Quest and Pico 🙂
P.S: I am using Svelte for 2D UI handling.
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