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InitTargetActorToUser.js
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//=============================================================================
// InitTargetActorToUser.js
//=============================================================================
/*:
* @target MZ
* @plugindesc Changes initial target actor of skills/items to user in battle.
* @author Toru Higuruma
* @url https://github.com/neofuji/RPGMZ-Plugins
*
* @help InitTargetActorToUser v1.0 (2020-08-20)
* Copyright (c) 2020 Toru Higuruma
* This plugin is provided under the MIT License.
*
* It does not provide plugin commands.
*/
/*:ja
* @target MZ
* @plugindesc 戦闘中、スキルやアイテムの対象アクターの初期値を使用者に変更します。
* @author Toru Higuruma
* @url https://github.com/neofuji/RPGMZ-Plugins
*
* @help InitTargetActorToUser v1.0 (2020-08-20)
* Copyright (c) 2020 Toru Higuruma
* このプラグインは MIT License の下で提供されます。
*
* プラグインコマンドはありません。
*/
(() => {
const _Window_BattleActor_show = Window_BattleActor.prototype.show;
Window_BattleActor.prototype.show = function() {
_Window_BattleActor_show.apply(this, arguments);
this.forceSelect(BattleManager.actor().index());
};
})();