From a691956b99cd2be00a74ec67717097d45f8e1cd7 Mon Sep 17 00:00:00 2001 From: brentyi Date: Wed, 25 Sep 2024 01:02:10 -0700 Subject: [PATCH] Docs typos --- src/viser/_scene_api.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/viser/_scene_api.py b/src/viser/_scene_api.py index a80a2021..19b342b3 100644 --- a/src/viser/_scene_api.py +++ b/src/viser/_scene_api.py @@ -324,8 +324,8 @@ def add_light_hemisphere( Args: name: A scene tree name. Names in the format of /parent/child can be used to define a kinematic tree. - skyColor: The light's sky color. - groundColor: The light's ground color. + sky_color: The light's sky color. + ground_color: The light's ground color. intensity: Light's strength/intensity. wxyz: Quaternion rotation to parent frame from local frame (R_pl). position: Translation to parent frame from local frame (t_pl). @@ -399,7 +399,7 @@ def add_light_rectarea( define a kinematic tree. color: Color of the light. intensity: Light's strength/intensity. - width: THe width of the light. + width: The width of the light. height: The height of the light. wxyz: Quaternion rotation to parent frame from local frame (R_pl). position: Translation to parent frame from local frame (t_pl). @@ -1215,7 +1215,7 @@ def add_gaussian_splats( opacities: Opacity for each Gaussian. (N, 1). wxyz: R_parent_local transformation. position: t_parent_local transformation. - visibile: Initial visibility of scene node. + visible: Initial visibility of scene node. Returns: Scene node handle.