Releases: nerfstudio-project/viser
Releases · nerfstudio-project/viser
v0.2.13
v0.2.12
v0.2.11
v0.2.10
What's Changed
Bug and performance fixes. We also now support callbacks define with async def
.
- Clean message buffers after GUI/scene elements are removed in #293
- Use float16 buffers for point clouds in #296
- Improvements for embedding / playback in #297
- Remove Cholesky logic from Gaussian shader in #298
- Fix temporal off-by-1 for wxyz/position updates in #299
- Improve behavior for initial camera pose in #300
- Mobile size adjustments, comments fixes in #301
- Faster icons in #303
- Concurrency refactor, async callback support in #304
- Fix cast in Python 3.8, property setters, race condition in #305
Full Changelog: v0.2.9...v0.2.10
v0.2.9
v0.2.8
v0.2.7
Hotfix for remove()
for URDF helper.
Full Changelog: v0.2.6...v0.2.7
v0.2.6
Minor update for URDF helper, which now has a .remove()
method.
Full Changelog: v0.2.5...v0.2.6
v0.2.5
v0.2.4
What's Changed
- Make 'gdown' an example group dependency. by @kdexd in #234
- Basic skinned meshes by @brentyi in #203
- (Experimental) Recording/playback API by @brentyi in #240
- (Experimental) Gaussian splatting + WebGL by @brentyi in #110
- Add progressbar component by @jkulhanek in #238
- Revisit serialization dependencies, add progress bar for playback (experimental) by @brentyi in #244
- Add GUI reset helper + fix init race condition by @brentyi in #241
- Move WebSocket clients to web workers + compress messages by @brentyi in #245
- Fix broken cleanup, skinned mesh race condition by @brentyi in #250
- (experimental) Playback control prototype by @brentyi in #251
- Global sort + SIMD for Gaussian rendering by @brentyi in #252
- More optimizations for Gaussian rendering by @brentyi in #257
- Untie splat rendering components from
viser
-specific internals by @brentyi in #258 - Add
instance_index
to click event for batched axes by @brentyi in #272 - Notifications by @ginazhouhuiwu in #225
New Contributors
Full Changelog: v0.2.3...v0.2.4