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steam.d.ts
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steam.d.ts
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// Type definitions for steam
// Project: https://github.com/seishun/node-steam
// Definitions by: Andrey Kurdyumov <https://github.com/kant2002>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/// <reference path="../node/node.d.ts" />
declare module Steam {
export var servers: any;
export interface LogonOptions {
accountName: string;
password: string;
shaSentryfile?: string;
authCode?: string;
}
export enum EResult {
AccountLogonDenied
}
export enum EPersonaState {
Online
}
export enum EChatEntryType {
ChatMsg
}
export enum EChatMemberStateChange {
Kicked
}
export class SteamClient implements NodeJS.EventEmitter {
sessionId: string;
cookie: string[];
steamID: string;
users: {};
logOn(options: LogonOptions): void;
webLogOn(callback: (cookie: any[]) => void): void;
joinChat(chatId: string): void;
sendMessage(source: any, message: string, entryType: EChatEntryType): void;
setPersonaState(state: EPersonaState): void;
setPersonaName(name: string): void;
// Event emitter
addListener(event: string, listener: Function): NodeJS.EventEmitter;
on(event: string, listener: Function): NodeJS.EventEmitter;
once(event: string, listener: Function): NodeJS.EventEmitter;
removeListener(event: string, listener: Function): NodeJS.EventEmitter;
removeAllListeners(event?: string): NodeJS.EventEmitter;
setMaxListeners(n: number): NodeJS.EventEmitter;
getMaxListeners(): number;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
listenerCount(type: string): number;
}
}
declare module "steam" {
export = Steam;
}