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volume.c
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volume.c
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// Modifies the volume of an audio file
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
// Number of bytes in .wav header
const int HEADER_SIZE = 44;
int main(int argc, char *argv[])
{
// Check command-line arguments
if (argc != 4)
{
printf("Usage: ./volume input.wav output.wav factor\n");
return 1;
}
// Open files and determine scaling factor
FILE *input = fopen(argv[1], "r");
if (input == NULL)
{
printf("Could not open file.\n");
return 1;
}
FILE *output = fopen(argv[2], "w");
if (output == NULL)
{
printf("Could not open file.\n");
return 1;
}
float factor = atof(argv[3]);
// Copy header from input file to output file
uint8_t header[HEADER_SIZE]; // 8 bits = 1 byte
fread(&header, sizeof(uint8_t), HEADER_SIZE, input);
fwrite(&header, sizeof(uint8_t), HEADER_SIZE, output);
// will return 1 if successful
// fread(&header, HEADER_SIZE, 1, input);
// will return upto what ever HEADER_SIZE is
// fread(&header, sizeof(uint8_t), HEADER_SIZE, output);
// Read samples from input file and write updated data to output file
// don't need to use uint16_t, values can be negative!
// just use int16_t
int16_t sound;
int16_t sound_factor;
while (fread(&sound, sizeof(int16_t), 1, input) > 0)
{
// change the content of "sound"
sound_factor = sound * factor;
fwrite(&sound_factor, sizeof(int16_t), 1, output);
}
// Close files
fclose(input);
fclose(output);
}