Skip to content

Latest commit

 

History

History
33 lines (21 loc) · 863 Bytes

README.md

File metadata and controls

33 lines (21 loc) · 863 Bytes

Geomtric Algorithms with GUI in C++ OPENGL and Eigen

To run these simulators open solution files in visual studio in Release x64 mode, compile and run.

The following programs are built using C++ and OpenGL.Each program has a GUI and use many fundamental Geometric and Path finding algorithms written from scratch in a modular way. Algorithms implemented:

  1. Ray Casting/Tracing.
  2. BFS/DFS/ ASTAR.
  3. Simple Friction and motion models
  4. Searching & Sorting Algorithms.
  5. geometric algortihms for estimating Shape, angle, area, position, intersection, True intersection, Tranformations etc.

Maze Simple:

Options: p1 p12

Shape Manipulator

Options: p2 p22

Track Simulator

Options: p3 p3