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DataChest.pas
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DataChest.pas
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{
======================================
Language:
Object Pascal
Name:
DataChest
数据存储柜
Description:
使用动态index存储数据
Writer:
黄锐( [email protected] )
Date:
2010-4-8 12:54:43
36816
======================================
}
unit DataChest;
interface
uses
Classes, SysUtils, xmldom, XMLDoc, XMLIntf, EncdDecd;
const
ChestTypeEmpty = 0;
ChestTypeInteger = 1;
ChestTypeReal = 2;
ChestTypeBoolean = 3;
ChestTypeString = 4;
ChestTypePointer = 5;
type
{
======================================
TChestElement
不建副本到内存
======================================
}
TChestElement = class(TObject)
ChestType: Word;
Value: Pointer;
Name: String;
end;
TChestString = class(TObject)
Value: string;
end;
{
======================================
TChest
不建副本到内存
======================================
}
TChest = class(TObject)
const
Version = '1.0.0.0';
private
class var List: TList;
class var Checked: Boolean;
class var Sorted: Boolean;
class var _Publisher: string;
class var FDuplicates: TDuplicates;
class function SelfCheck: Boolean; static;
class procedure SortByName; static;
class function GetValue(index: string): Pointer; static;
class function GetValueAndType(index: string;
var ChestType: Word): Pointer; static;
class procedure SetValue(index: string; const Value: Pointer); static;
class procedure SetValueAndType(index: string; const Value: Pointer;
ChestType: Word = ChestTypeEmpty); static;
class function GetCount: integer; static;
class procedure _Delete(index: integer); overload; static;
class function GetItem(index: integer): TChestElement; static;
class procedure SetItem(index: integer; const Value: TChestElement); static;
public
class property Item[index: integer]
: TChestElement read GetItem write SetItem; default;
class property AsPointer[index: string]
: Pointer read GetValue write SetValue default nil;
class property Count: integer read GetCount default 0;
class property Publisher: string read _Publisher write _Publisher;
class property Duplicates: TDuplicates read FDuplicates write FDuplicates;
class function Find(const S: string; var Index: integer): Boolean; static;
class procedure Clear; static;
class procedure _Delete(index: string); overload; static;
class procedure DoInitialization; static;
class procedure DoFinalization; static;
end;
{
======================================
TMemChest
不建副本到内存
======================================
}
TMemChest = class(TChest)
private
class var TempList: TList;
class procedure Delete(index: integer); overload; static;
class function GetXML: WideString; static;
class procedure SetXML(const Value: WideString); static;
public
class procedure FreeMemory; static;
class procedure Delete(index: string); overload; static;
class procedure SaveToXMLFile(FileName: string); static;
class procedure LoadFromXMLFile(FileName: string); static;
class procedure SaveToEncryptFile(FileName: string); static;
class procedure LoadFromEncryptFile(FileName: string); static;
class procedure SaveToFile(FileName: string); static;
class procedure LoadFromFile(FileName: string); static;
class property XML: WideString read GetXML write SetXML;
end;
{
======================================
TIntChest
建副本到内存
======================================
}
TIntChest = class(TMemChest)
private
class function GetIntValue(index: string): integer; static;
class procedure SetIntValue(index: string; const Value: integer); static;
class function GetStringValue(index: string): String; static;
class procedure SetStringValue(index: string; const Value: String); static;
public
class property AsInt[index: string]
: integer read GetIntValue write SetIntValue; default;
class property AsString[index: string]
: String read GetStringValue write SetStringValue;
end;
{
======================================
TRealChest
建副本到内存
======================================
}
TRealChest = class(TMemChest)
private
class function GetRealValue(index: string): Real; static;
class procedure SetRealValue(index: string; const Value: Real); static;
class function GetIntValue(index: string): integer; static;
class function GetStringValue(index: string): String; static;
class procedure SetIntValue(index: string; const Value: integer); static;
class procedure SetStringValue(index: string; const Value: String); static;
public
class property AsReal[index: string]
: Real read GetRealValue write SetRealValue; default;
class property AsInt[index: string]
: integer read GetIntValue write SetIntValue;
class property AsString[index: string]
: String read GetStringValue write SetStringValue;
end;
{
======================================
TBooleanChest
建副本到内存
======================================
}
TBooleanChest = class(TMemChest)
private
class function GetRealValue(index: string): Real; static;
class procedure SetRealValue(index: string; const Value: Real); static;
class function GetIntValue(index: string): integer; static;
class function GetStringValue(index: string): String; static;
class procedure SetIntValue(index: string; const Value: integer); static;
class procedure SetStringValue(index: string; const Value: String); static;
class function GetBooleanValue(index: string): Boolean; static;
class procedure SetBooleanValue(index: string; const Value: Boolean);
static;
public
class property AsBoolean[index: string]
: Boolean read GetBooleanValue write SetBooleanValue; default;
class property AsReal[index: string]
: Real read GetRealValue write SetRealValue;
class property AsInt[index: string]
: integer read GetIntValue write SetIntValue;
class property AsString[index: string]
: String read GetStringValue write SetStringValue;
end;
{
======================================
TStringChest
建副本到内存
======================================
}
TStringChest = class(TMemChest)
private
class function GetStringValue(index: string): string; static;
class procedure SetStringValue(index: string; const Value: string); static;
public
class property AsString[index: string]
: string read GetStringValue write SetStringValue; default;
end;
{
======================================
TObjectChest
不建副本到内存
======================================
}
TObjectChest = class(TChest)
private
class function GetObjectValue(index: string): TObject; static;
class procedure SetObjectValue(index: string; const Value: TObject); static;
public
class property AsObject[index: string]
: TObject read GetObjectValue write SetObjectValue; default;
end;
{
======================================
TComponentChest
不建副本到内存
======================================
}
TComponentChest = class(TObjectChest)
private
class function GetComponentValue(index: string): TComponent; static;
class procedure SetComponentValue(index: string; const Value: TComponent);
static;
public
class property AsComponent[index: string]
: TComponent read GetComponentValue write
SetComponentValue; default;
end;
{
======================================
XML interface(AutoCreated)
======================================
}
{ Forward Decls }
IXMLDataChestType = interface;
IXMLPublisherType = interface;
IXMLDataType = interface;
IXMLDataTypeList = interface;
{ IXMLDataChestType }
IXMLDataChestType = interface(IXMLNode)
['{02B0FB9E-6CEA-44DE-BB53-63C688856EB7}']
{ Property Accessors }
function Get_Publisher: IXMLPublisherType;
function Get_Data: IXMLDataTypeList;
{ Methods & Properties }
property Publisher: IXMLPublisherType read Get_Publisher;
property Data: IXMLDataTypeList read Get_Data;
end;
{ IXMLPublisherType }
IXMLPublisherType = interface(IXMLNode)
['{B2149CEA-4B15-4BC1-B12A-D396BBADE025}']
{ Property Accessors }
function Get_Info: UnicodeString;
function Get_Version: UnicodeString;
procedure Set_Info(Value: UnicodeString);
procedure Set_Version(Value: UnicodeString);
{ Methods & Properties }
property Info: UnicodeString read Get_Info write Set_Info;
property Version: UnicodeString read Get_Version write Set_Version;
end;
{ IXMLDataType }
IXMLDataType = interface(IXMLNode)
['{956479AF-F38D-46E3-94AA-03EE6464F9E8}']
{ Property Accessors }
function Get_Name: UnicodeString;
function Get_Type_: UnicodeString;
function Get_Value: UnicodeString;
procedure Set_Name(Value: UnicodeString);
procedure Set_Type_(Value: UnicodeString);
procedure Set_Value(Value: UnicodeString);
{ Methods & Properties }
property Name: UnicodeString read Get_Name write Set_Name;
property Type_: UnicodeString read Get_Type_ write Set_Type_;
property Value: UnicodeString read Get_Value write Set_Value;
end;
{ IXMLDataTypeList }
IXMLDataTypeList = interface(IXMLNodeCollection)
['{9A322421-9DD5-48C2-ACB0-4E0A9A0AF866}']
{ Methods & Properties }
function Add: IXMLDataType;
function Insert(const Index: integer): IXMLDataType;
function Get_Item(Index: integer): IXMLDataType;
property Items[Index: integer]: IXMLDataType read Get_Item; default;
end;
{ Forward Decls }
TXMLDataChestType = class;
TXMLPublisherType = class;
TXMLDataType = class;
TXMLDataTypeList = class;
{ TXMLDataChestType }
TXMLDataChestType = class(TXMLNode, IXMLDataChestType)
private
FData: IXMLDataTypeList;
protected
{ IXMLDataChestType }
function Get_Publisher: IXMLPublisherType;
function Get_Data: IXMLDataTypeList;
public
procedure AfterConstruction; override;
end;
{ TXMLPublisherType }
TXMLPublisherType = class(TXMLNode, IXMLPublisherType)
protected
{ IXMLPublisherType }
function Get_Info: UnicodeString;
function Get_Version: UnicodeString;
procedure Set_Info(Value: UnicodeString);
procedure Set_Version(Value: UnicodeString);
end;
{ TXMLDataType }
TXMLDataType = class(TXMLNode, IXMLDataType)
protected
{ IXMLDataType }
function Get_Name: UnicodeString;
function Get_Type_: UnicodeString;
function Get_Value: UnicodeString;
procedure Set_Name(Value: UnicodeString);
procedure Set_Type_(Value: UnicodeString);
procedure Set_Value(Value: UnicodeString);
end;
{ TXMLDataTypeList }
TXMLDataTypeList = class(TXMLNodeCollection, IXMLDataTypeList)
protected
{ IXMLDataTypeList }
function Add: IXMLDataType;
function Insert(const Index: integer): IXMLDataType;
function Get_Item(Index: integer): IXMLDataType;
end;
{
======================================
Global Functions
======================================
}
function ChestTypeToString(ChestType: Word): string;
function StringToChestType(S: string): Word;
function GetDataChest(Doc: IXMLDocument): IXMLDataChestType;
function LoadDataChest(const FileName: string): IXMLDataChestType;
function NewDataChest: IXMLDataChestType;
const
TargetNamespace = '';
{
======================================
ChestValue
======================================
}
var
Chest: TChest;
IntChest: TIntChest;
RealChest: TRealChest;
StringChest: TStringChest;
{
======================================
======================================
======================================
======================================
Implementation
======================================
======================================
======================================
}
implementation
{ TChest }
class function TChest.SelfCheck: Boolean;
begin
if (not TChest.Checked) then
begin
if not Assigned(TChest.List) then
begin
TChest.List := TList.Create;
Result := False;
end
else
Result := True;
TChest.Checked := True;
end
else
Result := True;
end;
class procedure TChest.Clear;
var
i: integer;
Item: Pointer;
begin
for i := 0 to TChest.List.Count - 1 do
begin
Item := TChest.List.Items[i];
TChestElement(Item^).Free;
FreeMem(Item, SizeOf(TChestElement));
end;
TChest.List.Clear;
end;
class procedure TChest._Delete(index: integer);
var
Item: Pointer;
begin
Item := TChest.List.Items[index];
TChestElement(Item^).Free;
FreeMem(Item, SizeOf(TChestElement));
TChest.List.Delete(index);
TChest.Sorted := False;
end;
class procedure TChest._Delete(index: string);
var
i: integer;
begin
if not TChest.Sorted then
TChest.SortByName;
if TChest.Find(index, i) then
TChest._Delete(i);
end;
class procedure TChest.DoFinalization;
begin
if Assigned(TChest.List) then
begin
TChest.Clear;
TChest.List.Free;
TChest.List := nil;
end;
TChest.Checked := False;
TChest.Sorted := False;
end;
class procedure TChest.DoInitialization;
begin
TChest.Checked := False;
TChest.Sorted := False;
TChest.SelfCheck;
TChest.Clear;
end;
class function TChest.Find(const S: string; var Index: integer): Boolean;
var
L, H, i, C: integer;
begin
Result := False;
L := 0;
H := TChest.List.Count - 1;
while L <= H do
begin
i := (L + H) shr 1;
C := CompareText(TChestElement(TChest.List.Items[i]^).Name, S);
if C < 0 then
L := i + 1
else
begin
H := i - 1;
if C = 0 then
begin
Result := True;
if Duplicates <> dupAccept then
L := i;
end;
end;
end;
Index := L;
end;
class function TChest.GetCount: integer;
begin
if Assigned(TChest.List) then
Result := TChest.List.Count
else
Result := 0;
end;
class function TChest.GetItem(index: integer): TChestElement;
begin
Result := TChestElement(TChest.List.Items[index]^);
end;
class function TChest.GetValue(index: string): Pointer;
var
i: integer;
begin
if not TChest.SelfCheck then
begin
Result := nil;
Exit;
end
else
begin
if not TChest.Sorted then
TChest.SortByName;
if TChest.Find(index, i) then
begin
Result := TChestElement(TChest.List.Items[i]^).Value;
Exit;
end
else
begin
Result := nil;
Exit;
end;
end;
end;
class function TChest.GetValueAndType(index: string;
var ChestType: Word): Pointer;
var
i: integer;
Item: Pointer;
begin
if not TChest.SelfCheck then
begin
ChestType := ChestTypeEmpty;
Result := nil;
Exit;
end
else
begin
if not TChest.Sorted then
TChest.SortByName;
if TChest.Find(index, i) then
begin
Item := TChest.List.Items[i];
ChestType := TChestElement(Item^).ChestType;
Result := TChestElement(Item^).Value;
Exit;
end
else
begin
Result := nil;
Exit;
end;
end;
end;
class procedure TChest.SetItem(index: integer; const Value: TChestElement);
begin
TChestElement((TChest.List.Items[index])^) := Value;
end;
class procedure TChest.SetValue(index: string; const Value: Pointer);
var
i: integer;
P: Pointer;
begin
TChest.SelfCheck;
if TChest.Find(index, i) then
begin
TChestElement((TChest.List.Items[i])^).Value := Value;
Exit;
end
else
begin
P := GetMemory(SizeOf(TChestElement));
TChestElement(P^) := TChestElement.Create;
TChestElement(P^).Name := index;
TChestElement(P^).Value := Value;
TChest.List.Add(P);
TChest.Sorted := False;
end;
end;
class procedure TChest.SetValueAndType(index: string; const Value: Pointer;
ChestType: Word = ChestTypeEmpty);
var
i: integer;
P, Item: Pointer;
begin
TChest.SelfCheck;
if TChest.Find(index, i) then
begin
Item := TChest.List.Items[i];
TChestElement(Item^).Value := Value;
TChestElement(Item^).ChestType := ChestType;
Exit;
end
else
begin
P := GetMemory(SizeOf(TChestElement));
TChestElement(P^) := TChestElement.Create;
TChestElement(P^).Name := index;
TChestElement(P^).Value := Value;
TChestElement(P^).ChestType := ChestType;
TChest.List.Add(P);
TChest.Sorted := False;
end;
end;
class procedure TChest.SortByName;
procedure QuickSort(iLo, iHi: integer);
var
Lo, Hi: integer;
Mid: string;
begin
Lo := iLo;
Hi := iHi;
Mid := TChestElement(TChest.List.Items[(Lo + Hi) div 2]^).Name;
repeat
while CompareText(TChestElement(TChest.List.Items[Lo]^).Name, Mid) < 0 do
Inc(Lo);
while CompareText(TChestElement(TChest.List.Items[Hi]^).Name, Mid) > 0 do
Dec(Hi);
if Lo <= Hi then
begin
TChest.List.Exchange(Lo, Hi);
Inc(Lo);
Dec(Hi);
end;
until Lo > Hi;
if Hi > iLo then
QuickSort(iLo, Hi);
if Lo < iHi then
QuickSort(Lo, iHi);
end;
begin
if not TChest.Sorted then
begin
if TChest.List.Count > 0 then
QuickSort(0, TChest.List.Count - 1);
TChest.Sorted := True;
end;
end;
{ TMemChest }
class procedure TMemChest.Delete(index: integer);
procedure SelfDelete(index, Size: integer);
begin
FreeMem(TChestElement((TMemChest.List.Items[index])^).Value, Size);
TChest._Delete(index);
end;
begin
case TChestElement((TChest.List.Items[index])^).ChestType of
ChestTypeInteger:
SelfDelete(index, SizeOf(integer));
ChestTypeReal:
SelfDelete(index, SizeOf(Real));
ChestTypeBoolean:
SelfDelete(index, SizeOf(Boolean));
ChestTypeString:
begin
TChestString(TChestElement((TChest.List.Items[index])^).Value^).Free;
SelfDelete(index, SizeOf(TChestString));
end;
ChestTypePointer:
SelfDelete(index, SizeOf(Pointer));
end;
TMemChest.TempList.Delete(index);
end;
class procedure TMemChest.Delete(index: string);
var
i: integer;
begin
if not TMemChest.Sorted then
TMemChest.SortByName;
if TMemChest.Find(index, i) then
TMemChest.Delete(i);
end;
class procedure TMemChest.FreeMemory;
var
i: integer;
begin
if Assigned(TMemChest.TempList) then
begin
for i := TMemChest.List.Count - 1 downto 0 do
begin
TMemChest.Delete(i);
end;
TMemChest.TempList.Clear;
TMemChest.TempList.Free;
TMemChest.TempList := nil;
end;
end;
class function TMemChest.GetXML: WideString;
var
XMLDataChest: IXMLDataChestType;
XMLData: IXMLDataType;
XML: WideString;
i: integer;
Item: TChestElement;
begin
XMLDataChest := NewDataChest;
for i := 0 to TMemChest.Count - 1 do
begin
Item := TChestElement(TMemChest.List.Items[i]^);
if (Item.Value <> nil) then
begin
XMLData := XMLDataChest.Data.Add;
XMLData.Name := Item.Name;
case Item.ChestType of
ChestTypeInteger:
begin
XMLData.Type_ := 'Integer';
XMLData.Value := IntToStr(integer(Item.Value^));
end;
ChestTypeBoolean:
begin
XMLData.Type_ := 'Boolean';
if (Boolean(Item.Value^)) then
XMLData.Value := 'True'
else
XMLData.Value := 'False';
end;
ChestTypeReal:
begin
XMLData.Type_ := 'Real';
XMLData.Value := FloatToStr(Real(Item.Value^));
end;
ChestTypeString:
begin
XMLData.Type_ := 'String';
XMLData.Value := TChestString(Item.Value^).Value;
end;
else
begin
XMLData.Type_ := 'Empty';
XMLData.Value := 'Invalid';
end;
end;
end;
end;
if TMemChest._Publisher = '' then
XMLDataChest.Publisher.Info :=
'DataChest,©黄锐,[email protected],http://hi.baidu.com/蝶晓梦'
else
XMLDataChest.Publisher.Info := TMemChest._Publisher;
XMLDataChest.Publisher.Version := '1.0';
XMLDataChest.OwnerDocument.Encoding := 'UTF-8';
XMLDataChest.OwnerDocument.SaveToXML(XML);
Result := XML;
end;
class procedure TMemChest.LoadFromEncryptFile(FileName: string);
var
StringStream: TStringStream;
Temp: WideString;
begin
Temp := '';
if (FileExists(FileName)) then
begin
StringStream := TStringStream.Create;
StringStream.LoadFromFile(FileName);
Temp := StringStream.ReadString(StringStream.Size);
StringStream.Free;
end;
TMemChest.XML := DecodeString(Temp);
end;
class procedure TMemChest.LoadFromFile(FileName: string);
begin
TMemChest.LoadFromEncryptFile(FileName);
end;
class procedure TMemChest.LoadFromXMLFile(FileName: string);
var
StringList: TStringList;
begin
StringList := TStringList.Create;
StringList.LoadFromFile(FileName, TEncoding.UTF8);
TMemChest.XML := StringList.Text;
StringList.Free;
end;
class procedure TMemChest.SaveToEncryptFile(FileName: string);
var
StringStream: TStringStream;
Temp: string;
begin
StringStream := TStringStream.Create;
Temp := EncodeString(TMemChest.XML);
StringStream.WriteString(Temp);
StringStream.SaveToFile(FileName);
StringStream.Free;
end;
class procedure TMemChest.SaveToFile(FileName: string);
begin
TMemChest.SaveToEncryptFile(FileName);
end;
class procedure TMemChest.SaveToXMLFile(FileName: string);
{
耗时操作
}
var
StringList: TStringList;
begin
StringList := TStringList.Create;
StringList.Text := FormatXMLData(TMemChest.XML);
StringList.SaveToFile(FileName, TEncoding.UTF8);
StringList.Free;
end;
class procedure TMemChest.SetXML(const Value: WideString);
var
XMLDataChest: IXMLDataChestType;
XMLData: IXMLDataType;
i: integer;
ChestType: Word;
Doc: IXMLDocument;
begin
Doc := NewXMLDocument;
Doc.LoadFromXML(Value);
XMLDataChest := GetDataChest(Doc);
for i := 0 to XMLDataChest.Data.Count - 1 do
begin
XMLData := XMLDataChest.Data.Items[i];
ChestType := StringToChestType(XMLData.Type_);
case ChestType of
ChestTypeInteger:
begin
TIntChest.AsString[XMLData.Name] := XMLData.Value;
end;
ChestTypeReal:
begin
TRealChest.AsString[XMLData.Name] := XMLData.Value;
end;
ChestTypeBoolean:
begin
TBooleanChest.AsString[XMLData.Name] := XMLData.Value;
end;
ChestTypeString:
begin
TStringChest.AsString[XMLData.Name] := XMLData.Value;
end;
end;
end;
end;
{ TIntChest }
class function TIntChest.GetIntValue(index: string): integer;
var
P: Pointer;
ChestType: Word;
begin
P := TIntChest.GetValueAndType(index, ChestType);
if (P <> nil) then
begin
if (ChestType = ChestTypeInteger) then
Result := integer(P^)
else
Result := 0;
end
else
begin
Result := 0;
end;
end;
class function TIntChest.GetStringValue(index: string): String;
begin
Result := IntToStr(TIntChest.GetIntValue(index));
end;
class procedure TIntChest.SetIntValue(index: string; const Value: integer);
var
P: ^integer;
begin
if not Assigned(TIntChest.TempList) then
TIntChest.TempList := TList.Create;
GetMem(P, SizeOf(integer));
TIntChest.TempList.Add(P);
P^ := Value;
TIntChest.SetValueAndType(index, P, ChestTypeInteger);
end;
class procedure TIntChest.SetStringValue(index: string; const Value: String);
begin
TIntChest.SetIntValue(index, StrToInt(Value));
end;
{ TRealChest }
class function TRealChest.GetIntValue(index: string): integer;
begin
Result := Round(TRealChest.GetRealValue(index));
end;
class function TRealChest.GetRealValue(index: string): Real;
var
P: Pointer;
ChestType: Word;
begin
P := TRealChest.GetValueAndType(index, ChestType);
if (P <> nil) then
begin
if (ChestType = ChestTypeReal) then
Result := Real(P^)
else
Result := 0.0;
end
else
begin
Result := 0.0;
end;
end;
class function TRealChest.GetStringValue(index: string): String;
begin
Result := FloatToStr(TRealChest.GetRealValue(index));
end;
class procedure TRealChest.SetIntValue(index: string; const Value: integer);
begin
TRealChest.SetRealValue(index, Value);
end;
class procedure TRealChest.SetRealValue(index: string; const Value: Real);
var
P: ^Real;
begin
if not Assigned(TRealChest.TempList) then
TRealChest.TempList := TList.Create;
GetMem(P, SizeOf(Real));
TRealChest.TempList.Add(P);
P^ := Value;
TRealChest.SetValueAndType(index, P, ChestTypeReal);
end;
class procedure TRealChest.SetStringValue(index: string; const Value: String);
begin
TRealChest.SetRealValue(index, StrToFloat(Value));
end;
{ TBooleanChest }
class function TBooleanChest.GetBooleanValue(index: string): Boolean;
var
P: Pointer;
ChestType: Word;
begin
P := TBooleanChest.GetValueAndType(index, ChestType);
if (P <> nil) then
begin
if (ChestType = ChestTypeBoolean) then
Result := Boolean(P^)
else
Result := False;
end
else
begin
Result := False;
end;
end;
class function TBooleanChest.GetIntValue(index: string): integer;
begin
if (TBooleanChest.GetBooleanValue(index)) then
Result := 1
else
Result := 0;
end;
class function TBooleanChest.GetRealValue(index: string): Real;
begin
if (TBooleanChest.GetBooleanValue(index)) then
Result := 1
else
Result := 0;