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c4ddev.BlitClipMap() Todolist #14

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NiklasRosenstein opened this issue Jun 8, 2017 · 0 comments
Open
6 tasks

c4ddev.BlitClipMap() Todolist #14

NiklasRosenstein opened this issue Jun 8, 2017 · 0 comments

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@NiklasRosenstein
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NiklasRosenstein commented Jun 8, 2017

  • Proper nearest-neighbour interpolation (currently just floors the coordinates)
  • Fix bilinear interpolation (results in a black line across the image when upscaling)
  • Implement bicubi interpolation
  • Performance improvements using BaseBitmap::GetLine()?
  • Accept c4d.bitmaps.BaseBitmap objects as parameters additionally to GeClipMaps (requires c4ddev::PyBaseBitmap_Get() to be implemented correctly)
  • Color mix by the alpha values
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