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null-input.vcxproj
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null-input.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="debug|Win32">
<Configuration>debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|Win32">
<Configuration>release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="debug|x64">
<Configuration>debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|x64">
<Configuration>release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\null-input.cpp" />
<ClInclude Include="src\null-input.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{7e069d39-333d-4e89-90ae-90b382dd5f96}</ProjectGuid>
<RootNamespace>null_input</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="NullVCXProperties">
<NullInputDependenciesPath Condition="Exists('$(SolutionDir)third-party\null-sdk\null-sdk.sln')">$(SolutionDir)third-party\</NullInputDependenciesPath>
<NullInputDependenciesPath Condition="!Exists('$(SolutionDir)third-party\null-sdk\null-sdk.sln')">..\</NullInputDependenciesPath>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseDebugLibraries Condition="'$(Configuration)'=='debug'">true</UseDebugLibraries>
<UseDebugLibraries Condition="'$(Configuration)'=='release'">false</UseDebugLibraries>
<WholeProgramOptimization Condition="'$(Configuration)'=='release'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<PropertyGroup>
<OutDir>$(ProjectDir)build\</OutDir>
<IntDir>$(SolutionDir)build\$(Configuration)-$(PlatformShortName)\obj-$(ProjectName)\</IntDir>
<AllProjectIncludesArePublic>false</AllProjectIncludesArePublic>
<TargetName>null-input-$(Configuration)-$(PlatformShortName)</TargetName>
<LinkIncremental Condition="'$(Configuration)'=='debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='release'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<FunctionLevelLinking Condition="'$(Configuration)'=='release'">true</FunctionLevelLinking>
<IntrinsicFunctions Condition="'$(Configuration)'=='release'">true</IntrinsicFunctions>
<PreprocessorDefinitions>NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='release'">NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences Condition="'$(Configuration)'=='release'">true</OptimizeReferences>
<EnableCOMDATFolding Condition="'$(Configuration)'=='release'">true</EnableCOMDATFolding>
</Link>
<Lib>
<AdditionalOptions>/ignore:4221,4006 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="$(NullInputDependenciesPath)null-sdk\null-sdk.props" />
</Project>