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feat(ft): added gdshader support (#424)
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Add support for filetype `gdshader`, which is the shader programming
language of [Godot game engine](https://github.com/godotengine/godot).

Comment rules are explained
[here](https://docs.godotengine.org/en/stable/tutorials/shaders/shaders_style_guide.html#comment-spacing).
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yunusey authored Jun 9, 2024
1 parent 0c9085a commit a4a8afa
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1 change: 1 addition & 0 deletions lua/Comment/ft.lua
Original file line number Diff line number Diff line change
Expand Up @@ -74,6 +74,7 @@ local L = setmetatable({
fsharp = { M.cxx_l, M.fsharp_b },
gdb = { M.hash },
gdscript = { M.hash },
gdshader = { M.cxx_l, M.cxx_b },
gitignore = { M.hash },
gleam = { M.cxx_l },
glsl = { M.cxx_l, M.cxx_b },
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