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Sending messages to distinct address #4

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nuss opened this issue Sep 4, 2019 · 0 comments
Open

Sending messages to distinct address #4

nuss opened this issue Sep 4, 2019 · 0 comments
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enhancement New feature or request
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nuss commented Sep 4, 2019

This feature is mainly owed to my personal performance practice: I'm using VideOSC to control digital sound generation as well as I create generative video, so far all done in SuperCollider. However that's far from optimal. Doing animated graphics in SuperCollider is quite costly. Contrary to other, more visually oriented frameworks, it doesn't provide GPU-based rendering which would allow the user to keep a machine's CPU only doing audio.
Ideally VideOSC should be capable to send to more than one client (multicast or distinguished by IP address, resp. IP address / port. Users should be able to reserve certain pixels for certain receivers (net addresses). It should be possible to use UDP, multicast or TCP/IP.
This feature shouldn't only enhance efficiency on client machines (to which data is sent over OSC) but also be implemented as efficiently as possible within VideOSC in order not to degrade the app's performance.

@nuss nuss added enhancement New feature or request milestone labels Sep 4, 2019
@nuss nuss self-assigned this Sep 4, 2019
@nuss nuss changed the title Sending distinct messages to more than one address Sending messages to distinct address Sep 6, 2019
@nuss nuss removed the milestone label Sep 6, 2019
@nuss nuss added this to the alpha 3 milestone Sep 6, 2019
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