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tetris.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="Debug" />
<File name="include/CApp.h" open="1" top="0" tabpos="4">
<Cursor position="537" topLine="0" />
</File>
<File name="include/GameField.h" open="1" top="0" tabpos="6">
<Cursor position="282" topLine="0" />
</File>
<File name="include/GameObject.h" open="1" top="0" tabpos="8">
<Cursor position="65" topLine="0" />
</File>
<File name="include/O.h" open="1" top="0" tabpos="3">
<Cursor position="360" topLine="0" />
</File>
<File name="src/CApp.cpp" open="1" top="0" tabpos="1">
<Cursor position="386" topLine="0" />
</File>
<File name="src/CApp_OnCleanup.cpp" open="0" top="0" tabpos="5">
<Cursor position="244" topLine="0" />
</File>
<File name="src/GameField.cpp" open="1" top="0" tabpos="5">
<Cursor position="410" topLine="0" />
</File>
<File name="src/GameObject.cpp" open="1" top="0" tabpos="7">
<Cursor position="154" topLine="0" />
</File>
<File name="src/O.cpp" open="1" top="1" tabpos="2">
<Cursor position="365" topLine="10" />
</File>
</CodeBlocks_layout_file>