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obsidian.d.ts
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obsidian.d.ts
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/**
* This file is automatically generated.
* Please do not modify or send pull requests for it.
*/
import { Extension, StateField } from '@codemirror/state';
import { EditorView, ViewPlugin } from '@codemirror/view';
import * as CodeMirror from 'codemirror';
import * as Moment from 'moment';
declare global {
interface ObjectConstructor {
isEmpty(object: Record<string, any>): boolean;
each<T>(object: {
[key: string]: T;
}, callback: (value: T, key?: string) => boolean | void, context?: any): boolean;
}
interface ArrayConstructor {
combine<T>(arrays: T[][]): T[];
}
interface Array<T> {
first(): T | undefined;
last(): T | undefined;
contains(target: T): boolean;
remove(target: T): void;
shuffle(): this;
unique(): T[];
findLastIndex(predicate: (value: T) => boolean): number;
}
interface Math {
clamp(value: number, min: number, max: number): number;
square(value: number): number;
}
interface StringConstructor {
isString(obj: any): obj is string;
}
interface String {
contains(target: string): boolean;
startsWith(searchString: string, position?: number): boolean;
endsWith(target: string, length?: number): boolean;
format(...args: string[]): string;
}
interface NumberConstructor {
isNumber(obj: any): obj is number;
}
interface Node {
detach(): void;
empty(): void;
insertAfter<T extends Node>(node: T, child: Node | null): T;
indexOf(other: Node): number;
setChildrenInPlace(children: Node[]): void;
appendText(val: string): void;
/**
* Cross-window capable instanceof check, a drop-in replacement
* for instanceof checks on DOM Nodes. Remember to also check
* for nulls when necessary.
* @param type
*/
instanceOf<T>(type: {
new (): T;
}): this is T;
/**
* The document this node belongs to, or the global document.
*/
doc: Document;
/**
* The window object this node belongs to, or the global window.
*/
win: Window;
constructorWin: Window;
}
interface Element extends Node {
getText(): string;
setText(val: string | DocumentFragment): void;
addClass(...classes: string[]): void;
addClasses(classes: string[]): void;
removeClass(...classes: string[]): void;
removeClasses(classes: string[]): void;
toggleClass(classes: string | string[], value: boolean): void;
hasClass(cls: string): boolean;
setAttr(qualifiedName: string, value: string | number | boolean | null): void;
setAttrs(obj: {
[key: string]: string | number | boolean | null;
}): void;
getAttr(qualifiedName: string): string | null;
matchParent(selector: string, lastParent?: Element): Element | null;
getCssPropertyValue(property: string, pseudoElement?: string): string;
isActiveElement(): boolean;
}
interface HTMLElement extends Element {
show(): void;
hide(): void;
toggle(show: boolean): void;
toggleVisibility(visible: boolean): void;
/**
* Returns whether this element is shown, when the element is attached to the DOM and
* none of the parent and ancestor elements are hidden with `display: none`.
*
* Exception: Does not work on `<body>` and `<html>`, or on elements with `position: fixed`.
*/
isShown(): boolean;
setCssStyles(styles: Partial<CSSStyleDeclaration>): void;
setCssProps(props: Record<string, string>): void;
/**
* Get the inner width of this element without padding.
*/
readonly innerWidth: number;
/**
* Get the inner height of this element without padding.
*/
readonly innerHeight: number;
}
interface SVGElement extends Element {
setCssStyles(styles: Partial<CSSStyleDeclaration>): void;
setCssProps(props: Record<string, string>): void;
}
function isBoolean(obj: any): obj is boolean;
function fish(selector: string): HTMLElement | null;
function fishAll(selector: string): HTMLElement[];
interface Element extends Node {
find(selector: string): Element | null;
findAll(selector: string): HTMLElement[];
findAllSelf(selector: string): HTMLElement[];
}
interface HTMLElement extends Element {
find(selector: string): HTMLElement;
findAll(selector: string): HTMLElement[];
findAllSelf(selector: string): HTMLElement[];
}
interface DocumentFragment extends Node, NonElementParentNode, ParentNode {
find(selector: string): HTMLElement;
findAll(selector: string): HTMLElement[];
}
interface DomElementInfo {
/**
* The class to be assigned. Can be a space-separated string or an array of strings.
*/
cls?: string | string[];
/**
* The textContent to be assigned.
*/
text?: string | DocumentFragment;
/**
* HTML attributes to be added.
*/
attr?: {
[key: string]: string | number | boolean | null;
};
/**
* HTML title (for hover tooltip).
*/
title?: string;
/**
* The parent element to be assigned to.
*/
parent?: Node;
value?: string;
type?: string;
prepend?: boolean;
placeholder?: string;
href?: string;
}
interface SvgElementInfo {
/**
* The class to be assigned. Can be a space-separated string or an array of strings.
*/
cls?: string | string[];
/**
* HTML attributes to be added.
*/
attr?: {
[key: string]: string | number | boolean | null;
};
/**
* The parent element to be assigned to.
*/
parent?: Node;
prepend?: boolean;
}
interface Node {
/**
* Create an element and append it to this node.
*/
createEl<K extends keyof HTMLElementTagNameMap>(tag: K, o?: DomElementInfo | string, callback?: (el: HTMLElementTagNameMap[K]) => void): HTMLElementTagNameMap[K];
createDiv(o?: DomElementInfo | string, callback?: (el: HTMLDivElement) => void): HTMLDivElement;
createSpan(o?: DomElementInfo | string, callback?: (el: HTMLSpanElement) => void): HTMLSpanElement;
createSvg<K extends keyof SVGElementTagNameMap>(tag: K, o?: SvgElementInfo | string, callback?: (el: SVGElementTagNameMap[K]) => void): SVGElementTagNameMap[K];
}
function createEl<K extends keyof HTMLElementTagNameMap>(tag: K, o?: DomElementInfo | string, callback?: (el: HTMLElementTagNameMap[K]) => void): HTMLElementTagNameMap[K];
function createDiv(o?: DomElementInfo | string, callback?: (el: HTMLDivElement) => void): HTMLDivElement;
function createSpan(o?: DomElementInfo | string, callback?: (el: HTMLSpanElement) => void): HTMLSpanElement;
function createSvg<K extends keyof SVGElementTagNameMap>(tag: K, o?: SvgElementInfo | string, callback?: (el: SVGElementTagNameMap[K]) => void): SVGElementTagNameMap[K];
function createFragment(callback?: (el: DocumentFragment) => void): DocumentFragment;
interface EventListenerInfo {
selector: string;
listener: Function;
options?: boolean | AddEventListenerOptions;
callback: Function;
}
interface HTMLElement extends Element {
_EVENTS?: {
[K in keyof HTMLElementEventMap]?: EventListenerInfo[];
};
on<K extends keyof HTMLElementEventMap>(this: HTMLElement, type: K, selector: string, listener: (this: HTMLElement, ev: HTMLElementEventMap[K], delegateTarget: HTMLElement) => any, options?: boolean | AddEventListenerOptions): void;
off<K extends keyof HTMLElementEventMap>(this: HTMLElement, type: K, selector: string, listener: (this: HTMLElement, ev: HTMLElementEventMap[K], delegateTarget: HTMLElement) => any, options?: boolean | AddEventListenerOptions): void;
onClickEvent(this: HTMLElement, listener: (this: HTMLElement, ev: MouseEvent) => any, options?: boolean | AddEventListenerOptions): void;
/**
* @param listener - the callback to call when this node is inserted into the DOM.
* @param once - if true, this will only fire once and then unhook itself.
* @returns destroy - a function to remove the event handler to avoid memory leaks.
*/
onNodeInserted(this: HTMLElement, listener: () => any, once?: boolean): () => void;
/**
* @param listener - the callback to call when this node has been migrated to another window.
* @returns destroy - a function to remove the event handler to avoid memory leaks.
*/
onWindowMigrated(this: HTMLElement, listener: (win: Window) => any): () => void;
trigger(eventType: string): void;
}
interface Document {
_EVENTS?: {
[K in keyof DocumentEventMap]?: EventListenerInfo[];
};
on<K extends keyof DocumentEventMap>(this: Document, type: K, selector: string, listener: (this: Document, ev: DocumentEventMap[K], delegateTarget: HTMLElement) => any, options?: boolean | AddEventListenerOptions): void;
off<K extends keyof DocumentEventMap>(this: Document, type: K, selector: string, listener: (this: Document, ev: DocumentEventMap[K], delegateTarget: HTMLElement) => any, options?: boolean | AddEventListenerOptions): void;
}
interface UIEvent extends Event {
targetNode: Node | null;
win: Window;
doc: Document;
/**
* Cross-window capable instanceof check, a drop-in replacement
* for instanceof checks on UIEvents.
* @param type
*/
instanceOf<T>(type: {
new (...data: any[]): T;
}): this is T;
}
interface AjaxOptions {
method?: 'GET' | 'POST';
url: string;
success?: (response: any, req: XMLHttpRequest) => any;
error?: (error: any, req: XMLHttpRequest) => any;
data?: object | string | ArrayBuffer;
headers?: Record<string, string>;
withCredentials?: boolean;
req?: XMLHttpRequest;
}
function ajax(options: AjaxOptions): void;
function ajaxPromise(options: AjaxOptions): Promise<any>;
function ready(fn: () => any): void;
function sleep(ms: number): Promise<void>;
function nextFrame(): Promise<void>;
/**
* The actively focused Window object. This is usually the same as `window` but
* it will be different when using popout windows.
*/
let activeWindow: Window;
/**
* The actively focused Document object. This is usually the same as `document` but
* it will be different when using popout windows.
*/
let activeDocument: Document;
interface Window extends EventTarget, AnimationFrameProvider, GlobalEventHandlers, WindowEventHandlers, WindowLocalStorage, WindowOrWorkerGlobalScope, WindowSessionStorage {
/**
* The actively focused Window object. This is usually the same as `window` but
* it will be different when using popout windows.
*/
activeWindow: Window;
/**
* The actively focused Document object. This is usually the same as `document` but
* it will be different when using popout windows.
*/
activeDocument: Document;
sleep(ms: number): Promise<void>;
nextFrame(): Promise<void>;
}
interface Touch {
touchType: 'stylus' | 'direct';
}
}
/**
* Attach to an `<input>` element or a `<div contentEditable>` to add type-ahead
* support.
*
* @public
*/
export abstract class AbstractInputSuggest<T> extends PopoverSuggest<T> {
/**
* Limit to the number of elements rendered at once. Set to 0 to disable. Defaults to 100.
* @public
*/
limit: number;
/**
* Accepts an `<input>` text box or a contenteditable div.
* @public
*/
constructor(app: App, textInputEl: HTMLInputElement | HTMLDivElement);
/**
* Sets the value into the input element.
* @public
*/
setValue(value: string): void;
/**
* Gets the value from the input element.
* @public
*/
getValue(): string;
/** @public */
protected abstract getSuggestions(query: string): T[] | Promise<T[]>;
/** @public */
selectSuggestion(value: T, evt: MouseEvent | KeyboardEvent): void;
/**
* Registers a callback to handle when a suggestion is selected by the user.
* @public
*/
onSelect(callback: (value: T, evt: MouseEvent | KeyboardEvent) => any): this;
}
/**
* @public
*/
export class AbstractTextComponent<T extends HTMLInputElement | HTMLTextAreaElement> extends ValueComponent<string> {
/**
* @public
*/
inputEl: T;
/**
* @public
*/
constructor(inputEl: T);
/**
* @public
*/
setDisabled(disabled: boolean): this;
/**
* @public
*/
getValue(): string;
/**
* @public
*/
setValue(value: string): this;
/**
* @public
*/
setPlaceholder(placeholder: string): this;
/**
* @public
*/
onChanged(): void;
/**
* @public
*/
onChange(callback: (value: string) => any): this;
}
/**
* Adds an icon to the library.
* @param iconId - the icon ID
* @param svgContent - the content of the SVG.
* @public
*/
export function addIcon(iconId: string, svgContent: string): void;
/**
* This is the API version of the app, which follows the release cycle of the desktop app.
* Example: '0.13.21'
* @public
*/
export let apiVersion: string;
/**
* @public
*/
export class App {
/** @public */
keymap: Keymap;
/** @public */
scope: Scope;
/** @public */
workspace: Workspace;
/** @public */
vault: Vault;
/** @public */
metadataCache: MetadataCache;
/** @public */
fileManager: FileManager;
/**
* The last known user interaction event, to help commands find out what modifier keys are pressed.
* @public
*/
lastEvent: UserEvent | null;
}
/** @public */
export function arrayBufferToBase64(buffer: ArrayBuffer): string;
/** @public */
export function arrayBufferToHex(data: ArrayBuffer): string;
/** @public */
export function base64ToArrayBuffer(base64: string): ArrayBuffer;
/**
* @public
*/
export abstract class BaseComponent {
/** @public */
disabled: boolean;
/**
* Facilitates chaining
* @public
*/
then(cb: (component: this) => any): this;
/**
* @public
*/
setDisabled(disabled: boolean): this;
}
/**
* @public
*/
export interface BlockCache extends CacheItem {
/** @public */
id: string;
}
/**
* @public
*/
export interface BlockSubpathResult extends SubpathResult {
/**
* @public
*/
type: 'block';
/**
* @public
*/
block: BlockCache;
/**
* @public
*/
list?: ListItemCache;
}
/**
* @public
*/
export class ButtonComponent extends BaseComponent {
/**
* @public
*/
buttonEl: HTMLButtonElement;
/**
* @public
*/
constructor(containerEl: HTMLElement);
/**
* @public
*/
setDisabled(disabled: boolean): this;
/**
* @public
*/
setCta(): this;
/**
* @public
*/
removeCta(): this;
/**
* @public
*/
setWarning(): this;
/**
* @public
*/
setTooltip(tooltip: string, options?: TooltipOptions): this;
/**
* @public
*/
setButtonText(name: string): this;
/**
* @public
*/
setIcon(icon: IconName): this;
/**
* @public
*/
setClass(cls: string): this;
/**
* @public
*/
onClick(callback: (evt: MouseEvent) => any): this;
}
/**
* @public
*/
export interface CachedMetadata {
/**
* @public
*/
links?: LinkCache[];
/**
* @public
*/
embeds?: EmbedCache[];
/**
* @public
*/
tags?: TagCache[];
/**
* @public
*/
headings?: HeadingCache[];
/**
* @public
*/
footnotes?: FootnoteCache[];
/**
* Sections are root level markdown blocks, which can be used to divide the document up.
* @public
*/
sections?: SectionCache[];
/**
* @public
*/
listItems?: ListItemCache[];
/**
* @public
*/
frontmatter?: FrontMatterCache;
/**
* Position of the frontmatter in the file.
* @public
*/
frontmatterPosition?: Pos;
/**
* @public
*/
frontmatterLinks?: FrontmatterLinkCache[];
/**
* @public
*/
blocks?: Record<string, BlockCache>;
}
/**
* @public
*/
export interface CacheItem {
/**
* Position of this item in the note.
* @public
*/
position: Pos;
}
/**
* Implementation of the vault adapter for mobile devices.
* @public
*/
export class CapacitorAdapter implements DataAdapter {
/**
* @public
*/
getName(): string;
/**
* @public
*/
mkdir(normalizedPath: string): Promise<void>;
/**
* @public
*/
trashSystem(normalizedPath: string): Promise<boolean>;
/**
* @public
*/
trashLocal(normalizedPath: string): Promise<void>;
/**
* @public
*/
rmdir(normalizedPath: string, recursive: boolean): Promise<void>;
/**
* @public
*/
read(normalizedPath: string): Promise<string>;
/**
* @public
*/
readBinary(normalizedPath: string): Promise<ArrayBuffer>;
/**
* @public
*/
write(normalizedPath: string, data: string, options?: DataWriteOptions): Promise<void>;
/**
* @public
*/
writeBinary(normalizedPath: string, data: ArrayBuffer, options?: DataWriteOptions): Promise<void>;
/**
* @public
*/
append(normalizedPath: string, data: string, options?: DataWriteOptions): Promise<void>;
/**
* @public
*/
process(normalizedPath: string, fn: (data: string) => string, options?: DataWriteOptions): Promise<string>;
/**
* @public
*/
getResourcePath(normalizedPath: string): string;
/**
* @public
*/
remove(normalizedPath: string): Promise<void>;
/**
* @public
*/
rename(normalizedPath: string, normalizedNewPath: string): Promise<void>;
/**
* @public
*/
copy(normalizedPath: string, normalizedNewPath: string): Promise<void>;
/**
* @public
*/
exists(normalizedPath: string, sensitive?: boolean): Promise<boolean>;
/**
* @public
*/
stat(normalizedPath: string): Promise<Stat | null>;
/**
* @public
*/
list(normalizedPath: string): Promise<ListedFiles>;
/**
* @public
*/
getFullPath(normalizedPath: string): string;
}
/**
* A closeable component that can get dismissed via the Android 'back' button.
* @public
*/
export interface CloseableComponent {
/** @public */
close(): void;
}
/**
* Color picker component. Values are by default 6-digit hash-prefixed hex strings like `#000000`.
* @public
*/
export class ColorComponent extends ValueComponent<string> {
/**
* @public
*/
constructor(containerEl: HTMLElement);
/**
* @public
*/
setDisabled(disabled: boolean): this;
/**
* @public
*/
getValue(): HexString;
/**
* @public
*/
getValueRgb(): RGB;
/**
* @public
*/
getValueHsl(): HSL;
/**
* @public
*/
setValue(value: HexString): this;
/**
* @public
*/
setValueRgb(rgb: RGB): this;
/**
* @public
*/
setValueHsl(hsl: HSL): this;
/**
* @public
*/
onChange(callback: (value: string) => any): this;
}
/**
* @public
*/
export interface Command {
/**
* Globally unique ID to identify this command.
* @public
*/
id: string;
/**
* Human friendly name for searching.
* @public
*/
name: string;
/**
* Icon ID to be used in the toolbar.
* See {@link https://docs.obsidian.md/Plugins/User+interface/Icons} for available icons and how to add your own.
* @public
*/
icon?: IconName;
/** @public */
mobileOnly?: boolean;
/**
* Whether holding the hotkey should repeatedly trigger this command.
* @defaultValue false
* @public
*/
repeatable?: boolean;
/**
* Simple callback, triggered globally.
* @example
* ```ts
* this.addCommand({
* id: 'print-greeting-to-console',
* name: 'Print greeting to console',
* callback: () => {
* console.log('Hey, you!');
* },
* });
* ```
* @public
*/
callback?: () => any;
/**
* Complex callback, overrides the simple callback.
* Used to 'check' whether your command can be performed in the current circumstances.
* For example, if your command requires the active focused pane to be a MarkdownView, then
* you should only return true if the condition is satisfied. Returning false or undefined causes
* the command to be hidden from the command palette.
*
* @param checking - Whether the command palette is just 'checking' if your command should show right now.
* If checking is true, then this function should not perform any action.
* If checking is false, then this function should perform the action.
* @returns Whether this command can be executed at the moment.
*
* @example
* ```ts
* this.addCommand({
* id: 'example-command',
* name: 'Example command',
* checkCallback: (checking: boolean) => {
* const value = getRequiredValue();
*
* if (value) {
* if (!checking) {
* doCommand(value);
* }
* return true;
* }
*
* return false;
* }
* });
* ```
*
* @public
*/
checkCallback?: (checking: boolean) => boolean | void;
/**
* A command callback that is only triggered when the user is in an editor.
* Overrides `callback` and `checkCallback`
* @example
* ```ts
* this.addCommand({
* id: 'example-command',
* name: 'Example command',
* editorCallback: (editor: Editor, view: MarkdownView) => {
* const sel = editor.getSelection();
*
* console.log(`You have selected: ${sel}`);
* }
* });
* ```
* @public
*/
editorCallback?: (editor: Editor, ctx: MarkdownView | MarkdownFileInfo) => any;
/**
* A command callback that is only triggered when the user is in an editor.
* Overrides `editorCallback`, `callback` and `checkCallback`
* @example
* ```ts
* this.addCommand({
* id: 'example-command',
* name: 'Example command',
* editorCheckCallback: (checking: boolean, editor: Editor, view: MarkdownView) => {
* const value = getRequiredValue();
*
* if (value) {
* if (!checking) {
* doCommand(value);
* }
*
* return true;
* }
*
* return false;
* }
* });
* ```
* @public
*/
editorCheckCallback?: (checking: boolean, editor: Editor, ctx: MarkdownView | MarkdownFileInfo) => boolean | void;
/**
* Sets the default hotkey. It is recommended for plugins to avoid setting default hotkeys if possible,
* to avoid conflicting hotkeys with one that's set by the user, even though customized hotkeys have higher priority.
* @public
*/
hotkeys?: Hotkey[];
}
/**
* @public
*/
export class Component {
/**
* Load this component and its children
* @public
*/
load(): void;
/**
* Override this to load your component
* @public
* @virtual
*/
onload(): void;
/**
* Unload this component and its children
* @public
*/
unload(): void;
/**
* Override this to unload your component
* @public
* @virtual
*/
onunload(): void;
/**
* Adds a child component, loading it if this component is loaded
* @public
*/
addChild<T extends Component>(component: T): T;
/**
* Removes a child component, unloading it
* @public
*/
removeChild<T extends Component>(component: T): T;
/**
* Registers a callback to be called when unloading
* @public
*/
register(cb: () => any): void;
/**
* Registers an event to be detached when unloading
* @public
*/
registerEvent(eventRef: EventRef): void;
/**
* Registers an DOM event to be detached when unloading
* @public
*/
registerDomEvent<K extends keyof WindowEventMap>(el: Window, type: K, callback: (this: HTMLElement, ev: WindowEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
/**
* Registers an DOM event to be detached when unloading
* @public
*/
registerDomEvent<K extends keyof DocumentEventMap>(el: Document, type: K, callback: (this: HTMLElement, ev: DocumentEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
/**
* Registers an DOM event to be detached when unloading
* @public
*/
registerDomEvent<K extends keyof HTMLElementEventMap>(el: HTMLElement, type: K, callback: (this: HTMLElement, ev: HTMLElementEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
/**
* Registers an interval (from setInterval) to be cancelled when unloading
* Use {@link window.setInterval} instead of {@link setInterval} to avoid TypeScript confusing between NodeJS vs Browser API
* @public
*/
registerInterval(id: number): number;
}
/** @public */
export type Constructor<T> = abstract new (...args: any[]) => T;
/**
* Work directly with files and folders inside a vault.
* If possible prefer using the {@link Vault} API over this.
* @public
*/
export interface DataAdapter {
/**
* @public
*/
getName(): string;
/**
* Check if something exists at the given path.
* @param normalizedPath - path to file/folder, use {@link normalizePath} to normalize beforehand.
* @param sensitive - Some file systems/operating systems are case-insensitive, set to true to force a case-sensitivity check.
* @public
*/
exists(normalizedPath: string, sensitive?: boolean): Promise<boolean>;
/**
* Retrieve metadata about the given file/folder.
* @param normalizedPath - path to file/folder, use {@link normalizePath} to normalize beforehand.
* @public
*/
stat(normalizedPath: string): Promise<Stat | null>;
/**
* Retrieve a list of all files and folders inside the given folder, non-recursive.
* @param normalizedPath - path to folder, use {@link normalizePath} to normalize beforehand.
* @public
*/
list(normalizedPath: string): Promise<ListedFiles>;
/**
* @param normalizedPath - path to file, use {@link normalizePath} to normalize beforehand.
* @public
*/
read(normalizedPath: string): Promise<string>;
/**
* @param normalizedPath - path to file, use {@link normalizePath} to normalize beforehand.
* @public
*/
readBinary(normalizedPath: string): Promise<ArrayBuffer>;
/**
* Write to a plaintext file.
* If the file exists its content will be overwritten, otherwise the file will be created.
* @param normalizedPath - path to file, use {@link normalizePath} to normalize beforehand.
* @param data - new file content
* @param options - (Optional)
* @public
*/
write(normalizedPath: string, data: string, options?: DataWriteOptions): Promise<void>;
/**
* Write to a binary file.
* If the file exists its content will be overwritten, otherwise the file will be created.
* @param normalizedPath - path to file, use {@link normalizePath} to normalize beforehand.
* @param data - the new file content
* @param options - (Optional)
* @public
*/
writeBinary(normalizedPath: string, data: ArrayBuffer, options?: DataWriteOptions): Promise<void>;
/**
* Add text to the end of a plaintext file.
* @param normalizedPath - path to file, use {@link normalizePath} to normalize beforehand.
* @param data - the text to append.
* @param options - (Optional)
* @public
*/
append(normalizedPath: string, data: string, options?: DataWriteOptions): Promise<void>;
/**
* Atomically read, modify, and save the contents of a plaintext file.
* @param normalizedPath - path to file/folder, use {@link normalizePath} to normalize beforehand.
* @param fn - a callback function which returns the new content of the file synchronously.