diff --git a/game/end_to_end_tests/test_level_editor.py b/game/end_to_end_tests/test_level_editor.py index 6972348a1..a6ae009c3 100644 --- a/game/end_to_end_tests/test_level_editor.py +++ b/game/end_to_end_tests/test_level_editor.py @@ -26,20 +26,19 @@ def test_multiple_houses(self): self.go_to_level_editor() add_road_button = self.selenium.find_element(By.ID, "add_road") add_road_button.click() - action.move_to_element(add_road_button).move_by_offset(600, 0).click_and_hold().move_by_offset(300, 0).click() + add_house_button = self.selenium.find_element(By.ID, "add_house") add_house_button.click() - action.move_to_element(add_road_button).move_by_offset(600, 0).click() action.move_to_element(add_road_button).move_by_offset(800, 0).click() - added_houses = self.selenium.find_elements(By.CSS_SELECTOR, "rect[fill='#0000ff']") + added_houses = self.selenium.find_elements(By.XPATH, "//rect[fill='#0000ff']") assert len(added_houses) == 2 delete_house_button = self.selenium.find_element(By.ID, "delete_house") delete_house_button.click() - action.move_to_element(delete_house_button).move_by_offset(600, 0).click() - houses_after_delete = self.selenium.find_elements(By.CSS_SELECTOR, "rect[fill='#0000ff']") + + houses_after_delete = self.selenium.find_elements(By.XPATH, "//rect[fill='#0000ff']") assert len(houses_after_delete) == 1