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CHANGELOG.md

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1.0.1

Features

  • Renamed OculusXRRetargeting plugin to OculusXRMovement
  • Added Animation Node Implementations for Body, Face and Eye tracking.
  • Simplified/reduced interface and data requirements for target character in Animation Node, automated retargeting process for Body Tracking in AnimNode implementation.
  • Added 4 different retargeting modes allowing for rotation only as well as positional retargeting with deformation.
  • Added automatic twist joint interpolation.
  • Added both uniform and non-uniform scaling capabilities.
  • Added root motion mode capability for compatibility with existing locomotion systems.
  • Added debug draw modes/systems in development and debug builds.
  • Added full body character example and menu option to sample implementation.

1.0.0

Features

  • Initial commit