You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
GX.games GMS2 export is unable to connect to the debugger and boot the game whilst Input is within a project, but not utilised by any user created objects.
Game is able to be launched in non-debug mode.
Debugger confirmed to be working with Input removed.
Things done to try and resolve the issue.
Port 6509 had been given inbound and outbound access within windows firewall and connected router, with no changes in issue.
Changing of debugger port.
Clearing localhost data, disabling any ad-blockers and giving full site permissions.
Clean install of Gamemaker and OperaGXwith appdata wiped.
IDE v2024.11.0.179 Runtime v2024.11.0.226
The text was updated successfully, but these errors were encountered:
I gave this a try but it seems the debugger does not connect reliably for WASM target under normal operation, which makes this problem near impossible to diagnose let alone correct. I'm not able to get the debugger up reliably for an empty project let alone running Input, so I'd suggest you take the issue up with YYG since they're better equipped to solve it: https://github.com/YoYoGames/GameMaker-Bugs/issues
I was able in some circumstances to recreate the following: open project, run normally from IDE (play button), stop, run with debugger. After some changes to __input_initialize() the debugger did connect with Input in the project, but only once, and not on subsequent runs. Because connecting to the debugger is so flaky even when it is working (something like every-other run) regardless of the project contents, I have no confidence in finding a definitive fix for now.
GX.games GMS2 export is unable to connect to the debugger and boot the game whilst Input is within a project, but not utilised by any user created objects.
Game is able to be launched in non-debug mode.
Debugger confirmed to be working with Input removed.
Things done to try and resolve the issue.
Port 6509 had been given inbound and outbound access within windows firewall and connected router, with no changes in issue.
Changing of debugger port.
Clearing localhost data, disabling any ad-blockers and giving full site permissions.
Clean install of Gamemaker and OperaGXwith appdata wiped.
IDE v2024.11.0.179 Runtime v2024.11.0.226
The text was updated successfully, but these errors were encountered: