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Specify output for lgx #32
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I don't believe the parkobj created just includes any files that are in the output folder, but instead only the files that are either specified in the sprites.json, or the lgx file |
I realize that. I'm saying that I make them separate and I want the plugin to support me. |
I don't quite follow what the goal is of doing it manually? Is there something you're doing in between that the add-on doesn't do? |
Right okay, makes sense. You need to be able to regenerate the parkobj if you've only made changes to the object.json. What folder structure would you suggest? |
I like to keep my object.json and sprites.lgx in a separate dir from the sprite output so I never accidentally bloat the parkobj with the .pngs. Manually copying the "images.dat" file from the output dir to "sprites.lgx" in the object dir is annoying. I want the tool to build it in the correct place when I click render.
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