HelloConsole is a "Hello World" console application built with Sky kit.
HelloConsole is built in C++ with Sky kit.
- Windows XP and later.
- macOS 64 bit.
- Linux 32 bit and 64 bit.
- Android 32 bit and 64 bit.
On Windows:
- MinGW or Git for Windows with g++ 4.9.2 or later.
Recommended:
- Qt Creator 3.6.0 or later.
You can install third party libraries with:
sh 3rdparty.sh <win32 | win64 | macOS | linux | android> [all]
You can configure HelloConsole with:
sh configure.sh <win32 | win64 | macOS | linux | android> [sky | clean]
You can build HelloConsole with:
sh build.sh <win32 | win64 | macOS | linux | android> [all | deploy | clean]
You can deploy HelloConsole with:
sh deploy.sh <win32 | win64 | macOS | linux | android> [clean]
Copyright (C) 2015 - 2024 HelloConsole authors | https://omega.gg/HelloConsole
- Benjamin Arnaud aka bunjee | [email protected]
HelloConsole may be used under the terms of the GNU General Public License version 3 as published by the Free Software Foundation and appearing in the LICENSE.md file included in the packaging of this file. Please review the following information to ensure the GNU General Public License requirements will be met: https://www.gnu.org/licenses/gpl.html.
HelloConsole licensees holding valid private licenses may use this file in accordance with the private license agreement provided with the Software or, alternatively, in accordance with the terms contained in written agreement between you and HelloConsole authors. For further information contact us at [email protected].