Skip to content

Fix nvidia on linux segfault (#2542) #1

Fix nvidia on linux segfault (#2542)

Fix nvidia on linux segfault (#2542) #1

Workflow file for this run

name: Mobile CI
on:
push:
branches:
- main
pull_request:
paths:
- 'apps/mobile/**'
- '.github/workflows/mobile-ci.yml'
- 'core/**'
- 'crates/**'
- 'packages/assets/**'
- 'packages/client/**'
- 'packages/config/**'
workflow_dispatch:
env:
SPACEDRIVE_CUSTOM_APT_FLAGS: --no-install-recommends
SPACEDRIVE_CI: '1'
# From: https://github.com/rust-lang/rust-analyzer/blob/master/.github/workflows/ci.yaml
CARGO_INCREMENTAL: 0
CARGO_NET_RETRY: 10
RUST_BACKTRACE: short
RUSTUP_MAX_RETRIES: 10
# Cancel previous runs of the same workflow on the same branch.
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
js:
name: JS
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js, pnpm and dependencies
uses: ./.github/actions/setup-pnpm
with:
token: ${{ secrets.GITHUB_TOKEN }}
- name: Build mobile JS
run: pnpm mobile export
# Disabled until I can figure out why our app on x86_64 crashes on startup.
# android:
# name: Android
# runs-on: macos-12
# steps:
# - name: Checkout repository
# uses: actions/checkout@v4
#
# - name: Setup Java JDK
# uses: actions/[email protected]
# with:
# java-version: '18'
# distribution: 'temurin'
#
# - name: Setup Node.js, pnpm and dependencies
# uses: ./.github/actions/setup-pnpm
# with:
# token: ${{ secrets.GITHUB_TOKEN }}
#
# - name: Setup System and Rust
# uses: ./.github/actions/setup-system
# with:
# token: ${{ secrets.GITHUB_TOKEN }}
# setup-arg: mobile
#
# - name: Setup Android SDK Tools
# uses: android-actions/[email protected]
#
# - name: Cache NDK
# uses: actions/cache@v3
# with:
# path: ${{ env.ANDROID_HOME }}/ndk/26.1.10909125
# key: ndk-26.1.10909125
#
# - name: Install NDK
# run: echo "y" | sudo ${ANDROID_HOME}/cmdline-tools/latest/bin/sdkmanager --install "ndk;26.1.10909125"
#
# - name: Cache Gradle
# uses: gradle/gradle-build-action@v2
#
# - name: Build Android
# working-directory: ./apps/mobile/android
# run: chmod +x ./gradlew && ./gradlew assembleRelease -PreactNativeArchitectures=x86_64 --no-daemon
#
# - name: Cache AVD
# uses: actions/cache@v3
# id: avd-cache
# with:
# path: |
# ~/.android/avd/*
# ~/.android/adb*
# key: avd-30
#
# - name: Generate AVD Snapshot
# if: ${{ steps.avd-cache.outputs.cache-hit != 'true' }}
# uses: ReactiveCircus/[email protected]
# with:
# arch: x86_64
# api-level: 30
# target: google_apis
# ndk: 26.1.10909125
# ram-size: 4096M
# emulator-boot-timeout: 12000
# force-avd-creation: false
# emulator-options: -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
# disable-animations: false
# script: echo "Generated AVD snapshot."
#
# - name: Install Maestro
# run: |
# # workaround for https://github.com/mobile-dev-inc/maestro/issues/877
# export MAESTRO_VERSION=1.21.3; curl -Ls "https://get.maestro.mobile.dev" | bash
# echo "$HOME/.maestro/bin" >> $GITHUB_PATH
#
# - name: Run Tests
# uses: ReactiveCircus/[email protected]
# with:
# arch: x86_64
# api-level: 30
# target: google_apis
# ndk: 26.1.10909125
# ram-size: 4096M
# emulator-boot-timeout: 12000
# force-avd-creation: false
# emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none
# disable-animations: true
# script: |
# adb install -r apps/mobile/android/app/build/outputs/apk/release/app-release.apk
# adb wait-for-device
# ./apps/mobile/scripts/run-maestro-tests.sh android
ios:
name: iOS
runs-on: macos-12
steps:
- name: Checkout repository
uses: actions/checkout@v4
# - name: Install Xcode
# uses: maxim-lobanov/setup-xcode@v1
# with:
# xcode-version: latest-stable
- name: Setup System and Rust
uses: ./.github/actions/setup-system
with:
token: ${{ secrets.GITHUB_TOKEN }}
setup-arg: mobile
- name: Setup Node.js, pnpm and dependencies
uses: ./.github/actions/setup-pnpm
with:
token: ${{ secrets.GITHUB_TOKEN }}
- name: Generate iOS Project
working-directory: ./apps/mobile
run: pnpm expo prebuild --platform ios --no-install
# Hermes doesn't work with Cocoapods 1.15.0
# https://forums.developer.apple.com/forums/thread/745518
- name: Setup Cocoapods
uses: maxim-lobanov/setup-cocoapods@v1
with:
version: latest
# - name: Cache Pods
# uses: actions/cache@v4
# with:
# path: |
# ./apps/mobile/ios/Pods
# ~/Library/Caches/CocoaPods
# ~/.cocoapods
# key: pods-${{ hashFiles('./apps/mobile/ios/Podfile.lock') }}
# restore-keys: pods-
- name: Install Pods
working-directory: ./apps/mobile/ios
run: pod install --repo-update
- name: Build iOS
working-directory: ./apps/mobile/ios
run: xcodebuild -workspace ./Spacedrive.xcworkspace -scheme Spacedrive -configuration Release -sdk iphonesimulator -derivedDataPath build -arch "$(uname -m)"
- name: Install Maestro
run: |
curl -Ls "https://get.maestro.mobile.dev" | bash
brew tap facebook/fb
brew install facebook/fb/idb-companion
echo "${HOME}/.maestro/bin" >> $GITHUB_PATH
- name: Run Simulator
id: run_simulator
uses: futureware-tech/simulator-action@v3
with:
model: 'iPhone 14'
os_version: 16
erase_before_boot: false
- name: Run Tests
run: ./apps/mobile/scripts/run-maestro-tests.sh ios ${{ steps.run_simulator.outputs.udid }}