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Copy pathmap_elements_encode.go
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map_elements_encode.go
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/*
* Atree - Scalable Arrays and Ordered Maps
*
* Copyright Flow Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package atree
import (
"encoding/binary"
"fmt"
)
// Encode encodes hkeyElements to the given encoder.
//
// CBOR encoded array [
// 0: level (uint)
// 1: hkeys (byte string)
// 2: elements (array)
// ]
func (e *hkeyElements) Encode(enc *Encoder) error {
if e.level > maxDigestLevel {
return NewFatalError(fmt.Errorf("hash level %d exceeds max digest level %d", e.level, maxDigestLevel))
}
// Encode CBOR array head of 3 elements (level, hkeys, elements)
const cborArrayHeadOfThreeElements = 0x83
enc.Scratch[0] = cborArrayHeadOfThreeElements
// Encode hash level
enc.Scratch[1] = byte(e.level)
// Encode hkeys as byte string
// Encode hkeys bytes header manually for fix-sized encoding
// TODO: maybe make this header dynamic to reduce size
// CBOR byte string head 0x59 indicates that the number of bytes in byte string are encoded in the next 2 bytes.
const cborByteStringHead = 0x59
enc.Scratch[2] = cborByteStringHead
binary.BigEndian.PutUint16(enc.Scratch[3:], uint16(len(e.hkeys)*8))
// Write scratch content to encoder
const totalSize = 5
err := enc.CBOR.EncodeRawBytes(enc.Scratch[:totalSize])
if err != nil {
return NewEncodingError(err)
}
// Encode hkeys
for i := 0; i < len(e.hkeys); i++ {
binary.BigEndian.PutUint64(enc.Scratch[:], uint64(e.hkeys[i]))
err = enc.CBOR.EncodeRawBytes(enc.Scratch[:digestSize])
if err != nil {
return NewEncodingError(err)
}
}
// Encode elements
// Encode elements array header manually for fix-sized encoding
// TODO: maybe make this header dynamic to reduce size
// CBOR array head 0x99 indicating that the number of array elements are encoded in the next 2 bytes.
const cborArrayHead = 0x99
enc.Scratch[0] = cborArrayHead
binary.BigEndian.PutUint16(enc.Scratch[1:], uint16(len(e.elems)))
err = enc.CBOR.EncodeRawBytes(enc.Scratch[:3])
if err != nil {
return NewEncodingError(err)
}
// Encode each element
for _, e := range e.elems {
err = e.Encode(enc)
if err != nil {
// Don't need to wrap error as external error because err is already categorized by element.Encode().
return err
}
}
// TODO: is Flush necessary
err = enc.CBOR.Flush()
if err != nil {
return NewEncodingError(err)
}
return nil
}
// Encode encodes singleElements to the given encoder.
//
// CBOR encoded array [
// 0: level (uint)
// 1: hkeys (0 length byte string)
// 2: elements (array)
// ]
func (e *singleElements) Encode(enc *Encoder) error {
if e.level > maxDigestLevel {
return NewFatalError(fmt.Errorf("digest level %d exceeds max digest level %d", e.level, maxDigestLevel))
}
// Encode CBOR array header for 3 elements (level, hkeys, elements)
enc.Scratch[0] = 0x83
// Encode hash level
enc.Scratch[1] = byte(e.level)
// Encode hkeys (empty byte string)
enc.Scratch[2] = 0x40
// Encode elements
// Encode elements array header manually for fix-sized encoding
// TODO: maybe make this header dynamic to reduce size
enc.Scratch[3] = 0x99
binary.BigEndian.PutUint16(enc.Scratch[4:], uint16(len(e.elems)))
// Write scratch content to encoder
const totalSize = 6
err := enc.CBOR.EncodeRawBytes(enc.Scratch[:totalSize])
if err != nil {
return NewEncodingError(err)
}
// Encode each element
for _, e := range e.elems {
err = e.Encode(enc)
if err != nil {
// Don't need to wrap error as external error because err is already categorized by singleElement.Encode().
return err
}
}
// TODO: is Flush necessar?
err = enc.CBOR.Flush()
if err != nil {
return NewEncodingError(err)
}
return nil
}