-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscript.js
71 lines (67 loc) · 1.25 KB
/
script.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
start()
var comp_seq=[]
var user_seq=[]
var game_no=false
var level=0
var leveluser=0
var current=0
function start(){
comp_seq=[]
user_seq=[]
game_no=false
level=0
leveluser=0
current=0
$(document).ready(function () {
$(document).on({
click: gameon,
keyup: gameon,
});
});
}
function randomNumber(min, max) {
return Math.floor(Math.random() * (max - min) + min);
}
function gameon() {
console.log("hello")
game_no=true
$(document).off("click");
$(document).off("keyup");
seq()
}
function seq(){
leveluser=0
user_seq=[]
level++
let si="Level "+level
$(".text").text(si);
let i = randomNumber(1,5)
comp_seq.push(i)
animate(i)
}
$(".box").click(function (e) {
leveluser++
var userin = $(this).attr("id");
animate(userin[1])
user_seq.push(userin[1])
check()
});
function check(){
if(user_seq[leveluser-1]==comp_seq[leveluser-1]){
if(leveluser==level){
setTimeout(function () {
seq();
}, 1000);
}
}
else{
$(".text").text("Game over. Click anywhere to restart");
start()
}
}
function animate(i){
$("#b"+i).addClass("pressed");
setTimeout(function () {
$("#b" + i).removeClass("pressed");
}, 400);
}