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Hi and thank you very much for your interest!
You would be the first one to try, as Im developing it for Linux only, but porting it to Windows or Mac should be relatively simple. Youd have to adjust the building instructions for openMVG and openMVS and their dependencies like described here: https://github.com/cdcseacave/openMVS/blob/master/BUILD.md
Then it should be just a matter of tweaking the command paths so they do work for Windows. As for building, there are 3 cmake options, which only have to be adjusted:
So a tested port would be a great addition to the gui, as the openMVG gui could be more easily be pushed into the openMVG main repository.
Let me know if you are interested and if I can be of any help.
I'll give it a try, thanks! Admittedly, I know nothing about these matters, but from what I can tell the process doesn't seem too complicated. I'll report back on progress.
Hopefully this is an appropriate place to post this, but I'd be very interested in a Windows port of openMVG and the gui? Has this been attempted yet?
Thanks
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