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model_tuple_key.go
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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// TupleKey struct for TupleKey
type TupleKey struct {
User string `json:"user"yaml:"user"`
Relation string `json:"relation"yaml:"relation"`
Object string `json:"object"yaml:"object"`
Condition *RelationshipCondition `json:"condition,omitempty"yaml:"condition,omitempty"`
}
// NewTupleKey instantiates a new TupleKey object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTupleKey(user string, relation string, object string) *TupleKey {
this := TupleKey{}
this.User = user
this.Relation = relation
this.Object = object
return &this
}
// NewTupleKeyWithDefaults instantiates a new TupleKey object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTupleKeyWithDefaults() *TupleKey {
this := TupleKey{}
return &this
}
// GetUser returns the User field value
func (o *TupleKey) GetUser() string {
if o == nil {
var ret string
return ret
}
return o.User
}
// GetUserOk returns a tuple with the User field value
// and a boolean to check if the value has been set.
func (o *TupleKey) GetUserOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.User, true
}
// SetUser sets field value
func (o *TupleKey) SetUser(v string) {
o.User = v
}
// GetRelation returns the Relation field value
func (o *TupleKey) GetRelation() string {
if o == nil {
var ret string
return ret
}
return o.Relation
}
// GetRelationOk returns a tuple with the Relation field value
// and a boolean to check if the value has been set.
func (o *TupleKey) GetRelationOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Relation, true
}
// SetRelation sets field value
func (o *TupleKey) SetRelation(v string) {
o.Relation = v
}
// GetObject returns the Object field value
func (o *TupleKey) GetObject() string {
if o == nil {
var ret string
return ret
}
return o.Object
}
// GetObjectOk returns a tuple with the Object field value
// and a boolean to check if the value has been set.
func (o *TupleKey) GetObjectOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Object, true
}
// SetObject sets field value
func (o *TupleKey) SetObject(v string) {
o.Object = v
}
// GetCondition returns the Condition field value if set, zero value otherwise.
func (o *TupleKey) GetCondition() RelationshipCondition {
if o == nil || o.Condition == nil {
var ret RelationshipCondition
return ret
}
return *o.Condition
}
// GetConditionOk returns a tuple with the Condition field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TupleKey) GetConditionOk() (*RelationshipCondition, bool) {
if o == nil || o.Condition == nil {
return nil, false
}
return o.Condition, true
}
// HasCondition returns a boolean if a field has been set.
func (o *TupleKey) HasCondition() bool {
if o != nil && o.Condition != nil {
return true
}
return false
}
// SetCondition gets a reference to the given RelationshipCondition and assigns it to the Condition field.
func (o *TupleKey) SetCondition(v RelationshipCondition) {
o.Condition = &v
}
func (o TupleKey) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
toSerialize["user"] = o.User
toSerialize["relation"] = o.Relation
toSerialize["object"] = o.Object
if o.Condition != nil {
toSerialize["condition"] = o.Condition
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableTupleKey struct {
value *TupleKey
isSet bool
}
func (v NullableTupleKey) Get() *TupleKey {
return v.value
}
func (v *NullableTupleKey) Set(val *TupleKey) {
v.value = val
v.isSet = true
}
func (v NullableTupleKey) IsSet() bool {
return v.isSet
}
func (v *NullableTupleKey) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTupleKey(val *TupleKey) *NullableTupleKey {
return &NullableTupleKey{value: val, isSet: true}
}
func (v NullableTupleKey) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableTupleKey) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}