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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
**/[Ll]ibrary/
**/[Tt]emp/
**/[Oo]bj/
**/[Bb]uild/
**/[Bb]uilds/
**/[Ll]ogs/
**/[Uu]ser[Ss]ettings/
**/Output/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
**/[Mm]emoryCaptures/
# Recordings can get excessive in size
**/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
**/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
**/.vs/
# Gradle cache directory
**/.gradle/
# Autogenerated VS/MD/Consulo solution and project files
**/ExportedObj/
**/.consulo/
**/*.csproj
**/*.unityproj
**/*.sln
**/*.suo
**/*.tmp
**/*.user
**/*.userprefs
**/*.pidb
**/*.booproj
**/*.svd
**/*.pdb
**/*.mdb
**/*.opendb
**/*.VC.db
# Unity3D generated meta files
**/*.pidb.meta
**/*.pdb.meta
**/*.mdb.meta
# Unity3D generated file on crash reports
**/sysinfo.txt
# Builds
**/*.apk
**/*.aab
**/*.unitypackage
**/*.app
# Crashlytics generated file
**/crashlytics-build.properties
# Packed Addressables
**/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
**/[Aa]ssets/[Ss]treamingAssets/aa.meta
**/[Aa]ssets/[Ss]treamingAssets/aa/*
# Auto generated MacOS files
**/.DS_Store
**/.vscode/